AppleWin/source/Windows/WinFrame.h

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#pragma once
// Win32
extern int g_nViewportCX;
extern int g_nViewportCY;
// Emulator
extern bool g_bScrollLock_FullSpeed;
// Prototypes
HDC FrameGetDC ();
void FrameReleaseDC ();
int GetViewportScale(void);
void GetViewportCXCY(int& nViewportCX, int& nViewportCY);
LRESULT CALLBACK FrameWndProc (
HWND window,
UINT message,
WPARAM wparam,
LPARAM lparam );