AppleWin/source/Windows/Win32Frame.h

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C
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#pragma once
#include "FrameBase.h"
#include "DiskImage.h"
class Video;
#if 0 // enable non-integral full-screen scaling
#define FULLSCREEN_SCALE_TYPE float
#else
#define FULLSCREEN_SCALE_TYPE int
#endif
// 3D border around the 560x384 Apple II display
#define VIEWPORTX 5
#define VIEWPORTY 5
#define BUTTONX (g_nViewportCX + VIEWPORTX*2)
#define BUTTONY 0
#define BUTTONCX 45
#define BUTTONCY 45
#define BUTTONS 8
class Win32Frame : public FrameBase
{
public:
Win32Frame(void);
virtual ~Win32Frame(void){}
static Win32Frame& GetWin32Frame();
static LRESULT CALLBACK FrameWndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam);
virtual void FrameDrawDiskLEDS();
virtual void FrameDrawDiskStatus();
virtual void FrameRefreshStatus(int drawflags);
virtual void FrameUpdateApple2Type();
virtual void FrameSetCursorPosByMousePos();
virtual void SetFullScreenShowSubunitStatus(bool bShow);
virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedWidth=0, UINT userSpecifiedHeight=0);
virtual int SetViewportScale(int nNewScale, bool bForce = false);
virtual void SetAltEnterToggleFullScreen(bool mode);
virtual void SetLoadedSaveStateFlag(const bool bFlag);
virtual void Initialize(bool resetVideoState);
virtual void Destroy(void);
virtual void VideoPresentScreen(void);
virtual void ResizeWindow(void);
virtual int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType);
virtual void GetBitmap(LPCSTR lpBitmapName, LONG cb, LPVOID lpvBits);
virtual BYTE* GetResource(WORD id, LPCSTR lpType, DWORD expectedSize);
virtual void Restart();
virtual std::string Video_GetScreenShotFolder() const;
bool GetFullScreenShowSubunitStatus(void);
int GetFullScreenOffsetX(void);
int GetFullScreenOffsetY(void);
bool IsFullScreen(void);
void FrameRegisterClass();
void FrameCreateWindow(void);
void ChooseMonochromeColor(void);
UINT Get3DBorderWidth(void);
UINT Get3DBorderHeight(void);
int GetViewportScale(void);
void GetViewportCXCY(int& nViewportCX, int& nViewportCY);
void SetFullScreenViewportScale(int nNewXScale, int nNewYScale);
void ApplyVideoModeChange(void);
HDC FrameGetDC();
void FrameReleaseDC();
bool g_bScrollLock_FullSpeed;
private:
static BOOL CALLBACK DDEnumProc(LPGUID lpGUID, LPCTSTR lpszDesc, LPCTSTR lpszDrvName, LPVOID lpContext);
LRESULT WndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam);
void VideoCreateDIBSection(bool resetVideoState);
void VideoDrawLogoBitmap(HDC hDstDC, int xoff, int yoff, int srcw, int srch, int scale);
bool DDInit(void);
void DDUninit(void);
void Benchmark(void);
void DisplayLogo(void);
void FrameDrawDiskLEDS(HDC hdc); // overloaded Win32 only, call via GetWin32Frame()
void FrameDrawDiskStatus(HDC hdc); // overloaded Win32 only, call via GetWin32Frame()
void EraseButton(int number);
void DrawButton(HDC passdc, int number);
void DrawCrosshairs(int x, int y);
void DrawFrameWindow(bool bPaintingWindow = false);
void DrawStatusArea(HDC passdc, int drawflags);
void Draw3dRect(HDC dc, int x1, int y1, int x2, int y2, BOOL out);
void DrawBitmapRect(HDC dc, int x, int y, LPRECT rect, HBITMAP bitmap);
void ProcessButtonClick(int button, bool bFromButtonUI = false);
bool ConfirmReboot(bool bFromButtonUI);
void ProcessDiskPopupMenu(HWND hwnd, POINT pt, const int iDrive);
void RelayEvent(UINT message, WPARAM wparam, LPARAM lparam);
void SetFullScreenMode(void);
void SetNormalMode(void);
void SetUsingCursor(BOOL bNewValue);
void SetupTooltipControls(void);
void FrameResizeWindow(int nNewScale);
void RevealCursor();
void ScreenWindowResize(const bool bCtrlKey);
void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int x=0, int y=0);
void DrawCrosshairsMouse();
void FrameSetCursorPosByMousePos(int x, int y, int dx, int dy, bool bLeavingAppleScreen);
void CreateGdiObjects(void);
void DeleteGdiObjects(void);
void FrameShowCursor(BOOL bShow);
void FullScreenRevealCursor(void);
void GetWidthHeight(int& nWidth, int& nHeight);
bool g_bAltEnter_ToggleFullScreen; // Default for ALT+ENTER is to toggle between windowed and full-screen modes
bool g_bIsFullScreen;
bool g_bShowingCursor;
bool g_bLastCursorInAppleViewport;
UINT_PTR g_TimerIDEvent_100msec;
UINT g_uCount100msec;
COLORREF customcolors[256]; // MONOCHROME is last custom color
HBITMAP g_hLogoBitmap;
HBITMAP g_hDeviceBitmap;
HDC g_hDeviceDC;
LPBITMAPINFO g_pFramebufferinfo;
BOOL g_bUsingCursor; // TRUE = AppleWin is using (hiding) the mouse-cursor && restricting cursor to window - see SetUsingCursor()
bool g_bAppActive;
bool g_bFrameActive;
bool g_windowMinimized;
std::string driveTooltip;
bool g_bFullScreen_ShowSubunitStatus;
int g_win_fullscreen_offsetx;
int g_win_fullscreen_offsety;
UINT m_bestWidthForFullScreen;
UINT m_bestHeightForFullScreen;
bool m_changedDisplaySettings;
static const UINT MAX_DRAW_DEVICES = 10;
char* draw_devices[MAX_DRAW_DEVICES];
GUID draw_device_guid[MAX_DRAW_DEVICES];
int num_draw_devices;
LPDIRECTDRAW g_lpDD;
HBITMAP buttonbitmap[BUTTONS];
HBRUSH btnfacebrush;
HPEN btnfacepen;
HPEN btnhighlightpen;
HPEN btnshadowpen;
int buttonactive;
int buttondown;
int buttonover;
int buttonx;
int buttony;
HDC g_hFrameDC;
RECT framerect;
BOOL helpquit;
HFONT smallfont;
HWND tooltipwindow;
int viewportx; // Default to Normal (non-FullScreen) mode
int viewporty; // Default to Normal (non-FullScreen) mode
RECT g_main_window_saved_rect;
int g_main_window_saved_style;
int g_main_window_saved_exstyle;
HBITMAP g_hCapsLockBitmap[2];
HBITMAP g_hHardDiskBitmap[2];
//Pravets8 only
HBITMAP g_hCapsBitmapP8[2];
HBITMAP g_hCapsBitmapLat[2];
//HBITMAP charsetbitmap [4]; //The idea was to add a charset indicator on the front panel, but it was given up. All charsetbitmap occurences must be REMOVED!
//===========================
HBITMAP g_hDiskWindowedLED[NUM_DISK_STATUS];
int g_nTrackDrive1;
int g_nTrackDrive2;
int g_nSectorDrive1;
int g_nSectorDrive2;
2021-01-16 22:13:02 +00:00
TCHAR g_sTrackDrive1[8];
TCHAR g_sTrackDrive2[8];
TCHAR g_sSectorDrive1[8];
TCHAR g_sSectorDrive2[8];
Disk_Status_e g_eStatusDrive1;
Disk_Status_e g_eStatusDrive2;
static const int kDEFAULT_VIEWPORT_SCALE = 2;
int g_nViewportCX;
int g_nViewportCY;
int g_nViewportScale; // saved REGSAVE
int g_nMaxViewportScale; // Max scale in Windowed mode with borders, buttons etc (full-screen may be +1)
};