AppleWin/docs/Debugger_Wishlist.txt

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Requests (Wishlist):
====================
2019-04-13 17:21:48 +00:00
* [ ] HELP BPM on read/write
Nail down syntax:
BPM A7 = R
BPM A7 = W
BPM R A7
BPM W A7
Add support 65D02 to break on read/write memory location
* [ ] HELP BPM
Add help document and examples
* [ ] Fix BUG: (partial) symbols starting with E not parsed propery
sym ErasePlayer1 = 65D3
sym ErasePlayer
Address not found: $000E
* [ ] Color code error messages in red foreground
- HELP CD: Document examples
Helps needs to list:
SEE: HELP PWD
2018-04-20 17:56:36 +00:00
- Allow EQUs to be directly entered in
Foo EQU $1234
Need to check if we have 3 params, 2nd param is EQU, 3rd param is address
- Fix BUG: 0:1 Doesn't work
Work-around, use two hex digits for the address:
00:1
- Debugger: wildcard search support for symbols
SYMBASIC MICRO*
2018-04-20 17:56:36 +00:00
- Debugger:Ability to turn on/off alternative odd/even background coloring in disasm
DISASM ROWCOLOR 0
DISASM ROWCOLOR 0
Why? Default to a custom (black?) background, and then have ANALYSE color-code
the background line color to make it easier to visualize sections.
i.e. See BrkDown reverse engineering PDF -- TODO: Need link
- Debugger: FUNC address:address
Markup function block, with alternating background colors
FUNC 300:31F
FUNC 320:33F
- Debugger: Ability to hide Regs panel
DISASM REGS 0 // Hide Regs and Breakpoints
DISASM REGS 1 // Show Regs only
DISASM REGS 2 // Show Breakpoints only
DISASM REGS 3 // Show Regs and Breakpoints (DEFAULT)
- Debugger: SPRITE <ADDR> <WIDTH> <HEIGHT> [SPAN]
- Debugger: HGRX <addr>
view address as HGR
i.e. HGRX 6000
i.e. HGRX 8000
- Debugger: Color code commands in light blue
Currently, everything is in white, making it hard to see input and output
- Debugger: Command history
Once any non-whitespace character has been entered, Up arrow and Down arrow
should scroll through prev and next command history respectively
- Debugger: Command line editing
Left Arrow Move Cursor Left
Right Arrow Move Cursor Right
Ctrl-A Beginning of Line
Ctrl-D Delete Character
Ctrl-E End of Line
- Debugger: List symbol table
SYMASM LIST
SYMUSER1 LIST
- Debugger: Document: Add help example to list all symbol tables
HELP SYMMAIN
SYMMAIN *
- Debugger: Markup Byte with C_ prefix instead of B_
DB 123
Will auto-generate symbol in SYMASM
B_123
This should be:
G_123
- Debugger: ANALYSE <range>
Utility to help in automatic disassembly.
Like "Sourcer" or "BrkDown"
Automatically markup labels for
* JSR
* JMP
* RTS
* Branches
* LD? abs
* LD? abs,X
* LD? abs,Y
* etc.
Should respect existing `X <range>` as data
Auto-generated labels:
B_#### = Branch target address
F_#### = Function (or F_, or J_, or L_), new command: DF
G_#### = Global Byte
P_#### = Pointer
R_#### = Function return
Z_## = Zero Page
Don't know how to generate:
A_#### = Data Address
W_#### = Data Word
- Debugger: Document: SYMASM and SYMUSER differences
SYMASM data symbols placed here via DB Foo = 100
SYMUSER func symbols placed here via SYM Bar = 200
- Debugger: Symbol tables for DOS 3.3 and ProDOS
SYMUSER2 -> SYMDOS33
SYMSOURCE2 -> SYMPRODOS
- Debugger: Autoexec !
.AWD = Microsoft Fax
.A2D = Apple 2 Debug
.AW2 = AppleWin Disk = icon of app, disk image(s)
RUN AppleWin.a2d // Official AppleWin Supplied Debug Config
RUN Debugger.a2d // User supplied AppleWin Debug Config
- Debugger: Custom Soft switches
SOFT CLEAR
SOFT ADD C050
SOFT ADD 50
SOFT LIST
SOFT LOAD
SOFT SAVE
- New Debugger features:
> 1 SCR shows what the Apple monitor should look like at the current point
> 2 MDS same as ME but shows strings (ie "ABC" instead of "c1 c2 c3"
> 3 TS text search (and may be a hex search function too ?"
- Incorporate Laine Houghton's modifications to debugger (?)
- Source level debugging using WordPad & Merlin asm output (tell WordPad to FIND / GOTO line).
Implemented:
============
* [x] Debugger V2.9.0.14: Cycle Profiling, use PROFILE RESET, and PROFILE LIST.
. DONE: v16.0.0.0 DEBUGGER: (use F7): RESET button to break into the Monitor (preserving memory).
. DONE: v16.0.0.0: DEBUGGER: Ability to search and modify for a value in memory in order to cheat in some games.
. DONE: v16.0.0.0: DEBUGGER: Hex search in debugger
* [x] Version: ?
Debugger: Turn off target columns in dis-assembly
Use:
DISASM TARGET 0 // off
DISASM TARGET 1 // show target byte
DISASM TARGET 2 // show target address
DISASM TARGET 3 // Show target address and byte (DEFAULT)
. Debugger: BLOAD with no arguments should print current save path
. Debugger: FIX BLOAD with bad path!! (should use path of last disk load!)
. Debugger: FIX BSAVE with bad path!! (should use path of last disk load!)
. Debugger: merlin "filename",S6,D1
. Debugger: COLOR RESET
. Debugger: COLOR SAVE ["filename"]
. Debugger: COLOR LOAD ["filename"]
. DONE: help f
. DONE: help m
. DONE: BC:##
. DONE: BD:##
. DONE: BE:##
. DONE: help f
. DONE: help m
. DONE: EA:##
. DONE: E8:##
. DONE: a:##
. DONE: d:##
. DONE: Debugger 2.6.1.19: ADD: AppleSoft symbols to Symbol Table
. DONE: v16.0.0.0: Video: PrintScreen (save to disk with auto file numbering.)
. DONE: v16.0.0.0: Debugger: TEXT show current 40-col text page
. DONE: v16.0.0.0: Debugger: TEXT80 show current 80-col text page
. DONE: v16.0.0.0: Debugger: GR show current lo-res graphics page
. DONE: v16.0.0.0: Debugger: HGR show current hi-res graphis page
. DONE: v16.0.0.0: Debugger: DGR show current double hi-res graphics page
. DONE: v16.0.0.0: Debugger: TEXT1 Show 40 Column Text Page 1
. DONE: v16.0.0.0: Debugger: TEXT2 Show 40 Column Text Page 2
. DONE: v16.0.0.0: Debugger: TEXT81 1 Show 40 Column Text Page 1
. DONE: v16.0.0.0: Debugger: TEXT82 2 Show 40 Column Text Page 1
. DONE: v16.0.0.0: Debugger: HGR1 show Hi-Res Page 1
. DONE: v16.0.0.0: Debugger: HGR2 show Hi-Res Page 2
. DONE: v16.0.0.0: Debugger: DHGR1 show Double Hi-Res Page 1
. DONE: v16.0.0.0: Debugger: DHGR2 show Double Hi-Res Page 2
. DONE: Debugger: shift+ins to paste from clipboard (use Ctrl-V to paste.)