2006-02-24 16:51:00 +00:00
|
|
|
To-do list
|
|
|
|
==========
|
|
|
|
|
|
|
|
This is a (non-exhaustive) list of stuff that I personally would like to get done:
|
|
|
|
|
|
|
|
. Consolidate the Spkr_SubmitWaveBuffer() & Spkr_SubmitWaveBuffer_FullSpeed() funcs.
|
|
|
|
This will make the code cleaner & simpler.
|
|
|
|
|
|
|
|
. Software mix Speaker & Mockingboard waves before submitting to sound-buffer.
|
|
|
|
This will:
|
|
|
|
a) fix the problem with speaker sound be rough when MB is active.
|
|
|
|
b) probably fix the problem with other processes having problems playing sound at the
|
|
|
|
same time as AppleWin. (Although I've not experienced this)
|
|
|
|
c) hopefully simplify things :)
|
|
|
|
|
|
|
|
. Ditch support for sound via the PC speaker.
|
|
|
|
|
|
|
|
. Run emulation (or message-pump?) in a seperate thread.
|
|
|
|
So that the sound is continuous when dragging the window or starting other applications, etc.
|
|
|
|
|
|
|
|
. Add proper Votrax support (using PinMAME samples & code).
|
|
|
|
|
|
|
|
. Fix SSI263 so that phonemes are overlapped (like Votrax).
|
|
|
|
|
|
|
|
. Support for zipped disk images (r/w) & harddisk images (read-only, but maybe write too?)
|
|
|
|
|
2006-02-26 17:15:25 +00:00
|
|
|
. Save-state supporting Phasor, harddisk & Ramworks III
|
|
|
|
|
|
|
|
. Floating-bus support (using Nick Westgate's code)
|
|
|
|
For Drol, Lock'n'Chase, TetrisII, etc
|
|
|
|
|
|
|
|
. Support for switching display modes mid-frame
|
|
|
|
To support Bob Bishop's intros
|