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Stop ASSERT when 'mouse entering Apple screen area' (#464)
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@ -2699,8 +2699,11 @@ static void FrameSetCursorPosByMousePos(int x, int y, int dx, int dy, bool bLeav
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else // Mouse entering Apple screen area
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else // Mouse entering Apple screen area
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{
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{
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// sprintf(szDbg, "[MOUSE_ENTERING] x=%d, y=%d\n", x, y); OutputDebugString(szDbg);
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// sprintf(szDbg, "[MOUSE_ENTERING] x=%d, y=%d\n", x, y); OutputDebugString(szDbg);
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x -= (viewportx+2-MAGICX); if (x < 0) x = 0;
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if (!g_bIsFullScreen) // GH#464
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y -= (viewporty+2-MAGICY); if (y < 0) y = 0;
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{
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x -= (viewportx+2-MAGICX); if (x < 0) x = 0;
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y -= (viewporty+2-MAGICY); if (y < 0) y = 0;
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}
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_ASSERT(x <= g_nViewportCX);
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_ASSERT(x <= g_nViewportCX);
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_ASSERT(y <= g_nViewportCY);
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_ASSERT(y <= g_nViewportCY);
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