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Render-line: remove debug code
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@ -1896,14 +1896,11 @@ static void VideoRenderLine( void )
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VideoLineItem* pItem = (VideoLineItem*) &g_videoLine;
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UINT cycles = 0;
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int v190 = 0;
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while (cycles < 40)
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{
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// if (pItem->videoMode == kVideoMode_Invalid) // Eg. FullSpeed off
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// break;
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if (g_nVideoClockVert == 190)
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v190++;
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g_nVideoCharSet = pItem->videoCharSet;
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