Tweak colors to be 12 degrees offset

This commit is contained in:
michaelangel007 2015-01-04 02:03:54 -08:00
parent 7c468af8d1
commit 1d06cd0a3f

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@ -61,7 +61,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#if CHROMA_BLUR
//#define CYCLESTART (PI/4.f) // PI/4 = 45 degrees
#define CYCLESTART (DEG_TO_RAD(45))
#define CYCLESTART (DEG_TO_RAD(33))
#else // sharpness is higher, less color bleed
#if CHROMA_FILTER == 2
#define CYCLESTART (PI/4.f) // PI/4 = 45 degrees // c = initFilterSignal(z);
@ -205,7 +205,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define SIGNAL_0 -0.2718798058f
#define SIGNAL_1 0.7465656072f
// Tables
static unsigned g_aClockVertOffsetsHGR[ VIDEO_SCANNER_MAX_VERT ] =
{
@ -958,7 +957,7 @@ static real initFilterChroma (real z)
static real y[CHROMA_POLES + 1] = {0,0,0};
x[0] = x[1]; x[1] = x[2]; x[2] = z / CHROMA_GAIN;
y[0] = y[1]; y[1] = y[2]; y[2] = x[2] - x[0] + (CHROMA_0*y[0]) + (CHROMA_1*y[1]);
y[0] = y[1]; y[1] = y[2]; y[2] = -x[0] + x[2] + (CHROMA_0*y[0]) + (CHROMA_1*y[1]); // inverted x[0]
return y[2];
}