Fixed a few typos

This commit is contained in:
tomcw 2014-08-25 21:22:47 +01:00
parent 10092fce9a
commit 1dde281b57

View File

@ -46,7 +46,7 @@ Changes:
due to hidden bugs of programmers not correctly initializing memory or due to hidden bugs of programmers not correctly initializing memory or
using uninitialized memory. RNDL/RHND and $620B are initialized to using uninitialized memory. RNDL/RHND and $620B are initialized to
allow Pooyan, and the Beautiful Boot game launcher to run, along with allow Pooyan, and the Beautiful Boot game launcher to run, along with
BFFD..BFFE to allow Copy ][ v5 to boot correctly. $BFFD..BFFF to allow Copy ][ v5 to boot correctly.
. Debugger (v2.7.0.23): . Debugger (v2.7.0.23):
- Added: TSAVE "filename" to save the text screen to a file. - Added: TSAVE "filename" to save the text screen to a file.
It will auto-detect the current video mode: 40/80 columns. It will auto-detect the current video mode: 40/80 columns.
@ -56,7 +56,7 @@ Changes:
Fixes: Fixes:
. [Bug #206] Pooyan would freeze due to RNDL/RNDH not initialized to non-zero values on . [Bug #206] Pooyan would freeze due to RNDL/RNDH not initialized to non-zero values on
a cold boot. a cold boot.
. [Bug #177] Full-screen under Windows8/8.1 would show a corrupt, pastelle color palette. . [Bug #177] Full-screen under Windows8/8.1 would show a corrupt, pastel color palette.
. Debugger: . Debugger:
- Hang with Memory Fill when memory ends at FFFF, i.e. F D000:FFFF 0 - Hang with Memory Fill when memory ends at FFFF, i.e. F D000:FFFF 0
- Hang with Memory Move when memory ends at FFFF, i.e. 2000<FFFE.FFFFM - Hang with Memory Move when memory ends at FFFF, i.e. 2000<FFFE.FFFFM