mirror of
https://github.com/AppleWin/AppleWin.git
synced 2025-01-11 21:29:43 +00:00
export debugger colors
This commit is contained in:
parent
5e02f49ad8
commit
1ef36e9166
@ -456,7 +456,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
};
|
||||
|
||||
// Index into Palette
|
||||
int g_aColorIndex[ NUM_COLORS ] =
|
||||
int g_aColorIndex[ NUM_DEBUG_COLORS ] =
|
||||
{
|
||||
K0, W8, // BG_CONSOLE_OUTPUT FG_CONSOLE_OUTPUT (W8)
|
||||
|
||||
@ -520,7 +520,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
W8 // FG_SOURCE
|
||||
};
|
||||
|
||||
COLORREF g_aColors[ NUM_COLOR_SCHEMES ][ NUM_COLORS ];
|
||||
COLORREF g_aColors[ NUM_COLOR_SCHEMES ][ NUM_DEBUG_COLORS ];
|
||||
|
||||
COLORREF DebuggerGetColor ( int iColor );
|
||||
|
||||
@ -855,8 +855,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
static Update_t ExecuteCommand ( int nArgs );
|
||||
|
||||
// Breakpoints
|
||||
void _BWZ_List( const Breakpoint_t * aBreakWatchZero, const int iBWZ ); // bool bZeroBased = true );
|
||||
void _BWZ_ListAll( const Breakpoint_t * aBreakWatchZero, const int nMax );
|
||||
void _BWZ_List ( const Breakpoint_t * aBreakWatchZero, const int iBWZ ); // bool bZeroBased = true );
|
||||
void _BWZ_ListAll ( const Breakpoint_t * aBreakWatchZero, const int nMax );
|
||||
|
||||
// bool CheckBreakpoint (WORD address, BOOL memory);
|
||||
bool CheckBreakpointsIO ();
|
||||
@ -865,18 +865,18 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
int _CmdBreakpointAddCommonArg ( int iArg, int nArg, BreakpointSource_t iSrc, BreakpointOperator_t iCmp );
|
||||
|
||||
// Config - Colors
|
||||
static void _ConfigColorsReset();
|
||||
static void _ConfigColorsReset ( BYTE *pPalDst = 0 );
|
||||
|
||||
// Config - Save
|
||||
bool ConfigSave_BufferToDisk( char *pFileName, ConfigSave_t eConfigSave );
|
||||
void ConfigSave_PrepareHeader( const Parameters_e eCategory, const Commands_e eCommandClear );
|
||||
bool ConfigSave_BufferToDisk ( char *pFileName, ConfigSave_t eConfigSave );
|
||||
void ConfigSave_PrepareHeader ( const Parameters_e eCategory, const Commands_e eCommandClear );
|
||||
|
||||
// Drawing
|
||||
static bool DebuggerSetColor ( const int iScheme, const int iColor, const COLORREF nColor );
|
||||
static void _CmdColorGet ( const int iScheme, const int iColor );
|
||||
|
||||
// Font
|
||||
static void _UpdateWindowFontHeights(int nFontHeight);
|
||||
static void _UpdateWindowFontHeights (int nFontHeight);
|
||||
|
||||
// Symbols
|
||||
Update_t _CmdSymbolsClear ( Symbols_e eSymbolTable );
|
||||
@ -884,11 +884,11 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Update_t _CmdSymbolsListTables (int nArgs, int bSymbolTables );
|
||||
Update_t _CmdSymbolsUpdate ( int nArgs );
|
||||
|
||||
bool _CmdSymbolList_Address2Symbol( int nAddress , int bSymbolTables );
|
||||
bool _CmdSymbolList_Symbol2Address( LPCTSTR pSymbol, int bSymbolTables );
|
||||
bool _CmdSymbolList_Address2Symbol ( int nAddress , int bSymbolTables );
|
||||
bool _CmdSymbolList_Symbol2Address ( LPCTSTR pSymbol, int bSymbolTables );
|
||||
|
||||
// SymbolOffset
|
||||
int ParseSymbolTable( TCHAR *pFileName, Symbols_e eWhichTableToLoad, int nSymbolOffset = 0 );
|
||||
int ParseSymbolTable ( TCHAR *pFileName, Symbols_e eWhichTableToLoad, int nSymbolOffset = 0 );
|
||||
|
||||
// Source Level Debugging
|
||||
static bool BufferAssemblyListing ( char * pFileName );
|
||||
@ -2750,7 +2750,7 @@ void _ColorPrint( int iColor, COLORREF nColor )
|
||||
|
||||
void _CmdColorGet( const int iScheme, const int iColor )
|
||||
{
|
||||
if (iColor < NUM_COLORS)
|
||||
if (iColor < NUM_DEBUG_COLORS)
|
||||
{
|
||||
// COLORREF nColor = g_aColors[ iScheme ][ iColor ];
|
||||
DebugColors_e eColor = static_cast<DebugColors_e>( iColor );
|
||||
@ -2770,7 +2770,7 @@ inline COLORREF DebuggerGetColor( int iColor )
|
||||
{
|
||||
COLORREF nColor = RGB(0,255,255); // 0xFFFF00; // Hot Pink! -- so we notice errors. Not that there is anything wrong with pink...
|
||||
|
||||
if ((g_iColorScheme < NUM_COLOR_SCHEMES) && (iColor < NUM_COLORS))
|
||||
if ((g_iColorScheme < NUM_COLOR_SCHEMES) && (iColor < NUM_DEBUG_COLORS))
|
||||
{
|
||||
nColor = g_aColors[ g_iColorScheme ][ iColor ];
|
||||
}
|
||||
@ -2782,7 +2782,7 @@ inline COLORREF DebuggerGetColor( int iColor )
|
||||
bool DebuggerSetColor( const int iScheme, const int iColor, const COLORREF nColor )
|
||||
{
|
||||
bool bStatus = false;
|
||||
if ((g_iColorScheme < NUM_COLOR_SCHEMES) && (iColor < NUM_COLORS))
|
||||
if ((g_iColorScheme < NUM_COLOR_SCHEMES) && (iColor < NUM_DEBUG_COLORS))
|
||||
{
|
||||
g_aColors[ iScheme ][ iColor ] = nColor;
|
||||
bStatus = true;
|
||||
@ -2825,7 +2825,7 @@ Update_t CmdConfigColorMono (int nArgs)
|
||||
return HelpLastCommand();
|
||||
|
||||
int iColor = g_aArgs[ 1 ].nValue;
|
||||
if ((iColor < 0) || iColor >= NUM_COLORS)
|
||||
if ((iColor < 0) || iColor >= NUM_DEBUG_COLORS)
|
||||
return HelpLastCommand();
|
||||
|
||||
int iParam;
|
||||
@ -2879,7 +2879,7 @@ Update_t CmdConfigHColor (int nArgs)
|
||||
return Help_Arg_1( g_iCommand );
|
||||
|
||||
int iColor = g_aArgs[ 1 ].nValue;
|
||||
if ((iColor < 0) || iColor >= NUM_COLORS)
|
||||
if ((iColor < 0) || iColor >= NUM_DEBUG_COLORS)
|
||||
return Help_Arg_1( g_iCommand );
|
||||
|
||||
if (nArgs == 1)
|
||||
@ -8603,8 +8603,19 @@ void _SetupColorRamp( const int iPrimary, int & iColor_ )
|
||||
}
|
||||
#endif // _DEBUG
|
||||
|
||||
// Full Screen uses the palette from g_pFramebufferinfo
|
||||
// BUT DebutInitialize() is called before VideoInitialize()
|
||||
// THUS this is called post-initialize to set up the global palette
|
||||
//
|
||||
// pPalDst is the first color in the palette that we can stick our custom debug colors in
|
||||
//===========================================================================
|
||||
void _ConfigColorsReset()
|
||||
void Debug_UpdatePalette( BYTE *pPalDst )
|
||||
{
|
||||
_ConfigColorsReset( pPalDst );
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void _ConfigColorsReset( BYTE *pPalDst )
|
||||
{
|
||||
// int iColor = 1; // black only has one level, skip it, since black levels same as white levels
|
||||
// for (int iPrimary = 1; iPrimary < 8; iPrimary++ )
|
||||
@ -8612,9 +8623,11 @@ void _ConfigColorsReset()
|
||||
// _SetupColorRamp( iPrimary, iColor );
|
||||
// }
|
||||
|
||||
BYTE *pDst = pPalDst;
|
||||
|
||||
// Setup default colors
|
||||
int iColor;
|
||||
for (iColor = 0; iColor < NUM_COLORS; iColor++ )
|
||||
for (iColor = 0; iColor < NUM_DEBUG_COLORS; iColor++ )
|
||||
{
|
||||
COLORREF nColor = gaColorPalette[ g_aColorIndex[ iColor ] ];
|
||||
|
||||
@ -8622,6 +8635,15 @@ void _ConfigColorsReset()
|
||||
int G = (nColor >> 8) & 0xFF;
|
||||
int B = (nColor >> 16) & 0xFF;
|
||||
|
||||
if( pDst )
|
||||
{
|
||||
*(pDst + 0) = B;
|
||||
*(pDst + 1) = G;
|
||||
*(pDst + 2) = R;
|
||||
*(pDst + 3) = 0;
|
||||
pDst += 4;
|
||||
}
|
||||
|
||||
// There are many, many ways of shifting the color domain to the monochrome domain
|
||||
// NTSC uses 3x3 matrix, could map RGB -> wavelength, etc.
|
||||
int M = (R + G + B) / 3; // Monochrome component
|
||||
@ -9320,7 +9342,7 @@ void DebuggerProcessKey( int keycode )
|
||||
}
|
||||
else
|
||||
{
|
||||
// Scroll through console input history
|
||||
// TODO: FIXME: Scroll through console input history
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -9349,7 +9371,7 @@ void DebuggerProcessKey( int keycode )
|
||||
}
|
||||
else
|
||||
{
|
||||
// Scroll through console input history
|
||||
// TODO: FIXME: Scroll through console input history
|
||||
}
|
||||
}
|
||||
else
|
||||
|
Loading…
x
Reference in New Issue
Block a user