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WIP: NTSC Full screen support
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@ -141,10 +141,9 @@ static int viewporty = VIEWPORTY; // Default to Normal (non-FullScreen
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int g_nCharsetType = 0;
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// Direct Draw -- For Full Screen
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LPDIRECTDRAW g_pDD = (LPDIRECTDRAW)0;
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LPDIRECTDRAWSURFACE g_pDDPrimarySurface = (LPDIRECTDRAWSURFACE)0;
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IDirectDrawPalette* g_pDDPal = (IDirectDrawPalette*)0;
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LPDIRECTDRAW g_pDD = (LPDIRECTDRAW)0;
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LPDIRECTDRAWSURFACE g_pDDPrimarySurface = (LPDIRECTDRAWSURFACE)0;
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HDC g_hDDdc = 0;
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static bool g_bShowingCursor = true;
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static bool g_bLastCursorInAppleViewport = false;
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@ -516,8 +515,6 @@ static void DrawFrameWindow ()
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? BeginPaint(g_hFrameWindow,&ps)
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: GetDC(g_hFrameWindow));
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VideoRealizePalette(dc);
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if (!g_bIsFullScreen)
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{
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// DRAW THE 3D BORDER AROUND THE EMULATED SCREEN
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@ -563,7 +560,7 @@ static void DrawFrameWindow ()
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else if (g_nAppMode == MODE_DEBUG)
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DebugDisplay(1);
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else
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// Win7: In fullscreen mode with 1 redraw, the the screen doesn't get redraw.
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// Win7: In fullscreen mode with 1 redraw the screen doesn't get redrawn.
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//VideoRedrawScreen(g_bIsFullScreen ? 2 : 1); // TC: 22/06/2014: Why 2 redraws in full-screen mode (32-bit only)? (8-bit doesn't need this nor does Win8, just Win7 or older OS's)
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//VideoRefreshScreen(0);
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VideoRedrawScreen();
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@ -2068,9 +2065,11 @@ void SetFullScreenMode ()
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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ddsd.dwBackBufferCount = 1;
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if (DirectDrawCreate(NULL,&g_pDD,NULL) != DD_OK ||
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g_pDD->SetCooperativeLevel(g_hFrameWindow,DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN) != DD_OK ||
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g_pDD->SetDisplayMode(640,480,g_bFullScreen32Bit ? 32 : 8) != DD_OK ||
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g_pDD->SetDisplayMode(640,480,32) != DD_OK ||
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g_pDD->CreateSurface(&ddsd,&g_pDDPrimarySurface,NULL) != DD_OK)
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{
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g_pDDPrimarySurface = NULL;
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@ -2078,9 +2077,6 @@ void SetFullScreenMode ()
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return;
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}
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// TODO: DD Full-Screen Palette
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// if( !g_bIsFullScreen )
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InvalidateRect(g_hFrameWindow,NULL,1);
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#endif // NO_DIRECT_X
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@ -2105,15 +2101,6 @@ void SetNormalMode ()
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framerect.right - framerect.left,
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framerect.bottom - framerect.top,
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SWP_NOZORDER | SWP_FRAMECHANGED);
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// DD Full-Screen Palette: BUGFIX: Re-attach new palette on next new surface
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// Delete Palette
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if (g_pDDPal)
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{
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g_pDDPal->Release();
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g_pDDPal = (LPDIRECTDRAWPALETTE)0;
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}
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if (g_pDDPrimarySurface)
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{
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g_pDDPrimarySurface->Release();
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@ -2359,6 +2346,8 @@ HDC FrameGetDC () {
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//===========================================================================
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HDC FrameGetVideoDC (LPBYTE *pAddr_, LONG *pPitch_)
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{
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HDC hDC = 0;
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// ASSERT( pAddr_ );
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// ASSERT( pPitch_ );
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if (g_bIsFullScreen && g_bAppActive && !g_bPaintingWindow)
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@ -2374,23 +2363,23 @@ HDC FrameGetVideoDC (LPBYTE *pAddr_, LONG *pPitch_)
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{
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g_pDDPrimarySurface->Restore();
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g_pDDPrimarySurface->Lock(&rect,&surfacedesc,DDLOCK_WAIT,NULL);
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// DD Full Screen Palette
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// if (g_pDDPal)
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// {
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// g_pDDPrimarySurface->SetPalette(g_pDDPal); // this sets the palette for the primary surface
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// }
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}
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*pAddr_ = (LPBYTE)surfacedesc.lpSurface + (g_nViewportCY-1) * surfacedesc.lPitch;
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*pPitch_ = -surfacedesc.lPitch;
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return (HDC)0;
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if( g_pDDPrimarySurface->GetDC( &hDC ) == DD_OK )
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g_hDDdc = hDC; // intentional "null" copy
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else
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hDC = 0;
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}
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else
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{
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*pAddr_ = g_pFramebufferbits;
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*pPitch_ = FRAMEBUFFER_W;
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return FrameGetDC();
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hDC = FrameGetDC();
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}
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return hDC;
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}
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//===========================================================================
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@ -2445,6 +2434,9 @@ void FrameReleaseVideoDC ()
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// BUT THIS SEEMS TO BE WORKING
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g_pDDPrimarySurface->Unlock(NULL);
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g_pDDPrimarySurface->ReleaseDC( g_hDDdc ); // NTSC Full Screen
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g_hDDdc = 0;
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}
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}
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@ -1065,16 +1065,6 @@ void VideoDisplayLogo ()
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DeleteObject(font);
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}
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//===========================================================================
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void VideoRealizePalette(HDC dc)
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{
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if (g_hPalette)
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{
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SelectPalette(dc,g_hPalette,0);
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RealizePalette(dc);
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}
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}
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//===========================================================================
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void VideoRedrawScreen ()
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@ -1131,7 +1121,7 @@ void VideoRefreshScreen ( int bVideoModeFlags )
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NTSC_VideoUpdateCycles( VIDEO_SCANNER_6502_CYCLES );
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}
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// NTSC_BEGIN: wsVideoRefresh()
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// NTSC_BEGIN
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LPBYTE pDstFrameBufferBits = 0;
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LONG pitch = 0;
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HDC hFrameDC = FrameGetVideoDC(&pDstFrameBufferBits,&pitch);
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@ -1149,6 +1139,8 @@ void VideoRefreshScreen ( int bVideoModeFlags )
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GdiFlush();
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}
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FrameReleaseVideoDC();
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if (g_VideoForceFullRedraw)
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--g_VideoForceFullRedraw;
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// NTSC_END
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@ -1761,4 +1753,3 @@ void videoCreateDIBSection()
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NTSC_VideoInit( g_pFramebufferbits );
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}
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