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Debugger:
. Move the BRK and invalid opcodes checks out of main emulation's Fetch() and into DebugContinueStepping() . Added a new break condition: when PC reads floating bus or I/O memory . On a break condition, output a 'Stop Reason' message to the console
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@@ -1898,7 +1898,6 @@ static void ProcessButtonClick(int button, bool bFromButtonUI /*=false*/)
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else
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if (g_nAppMode == MODE_DEBUG)
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{
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g_bDebugBreakDelayCheck = true;
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ProcessButtonClick(BTN_RUN); // Exit debugger, switch to MODE_RUNNING or MODE_STEPPING
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}
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else
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