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Make soundtype default to WAVE (not NONE)! (#355)
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@ -630,7 +630,7 @@ void LoadConfiguration(void)
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LoadConfigOldJoystick_v1(JN_JOYSTICK1);
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LoadConfigOldJoystick_v1(JN_JOYSTICK1);
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DWORD dwSoundType;
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DWORD dwSoundType;
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REGLOAD_DEFAULT(TEXT("Sound Emulation"), &dwSoundType, REG_SOUNDTYPE_NONE);
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REGLOAD_DEFAULT(TEXT(REGVALUE_SOUND_EMULATION), &dwSoundType, REG_SOUNDTYPE_WAVE);
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switch (dwSoundType)
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switch (dwSoundType)
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{
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{
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case REG_SOUNDTYPE_NONE:
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case REG_SOUNDTYPE_NONE:
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@ -67,6 +67,7 @@ enum AppMode_e
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#define REGVALUE_OLD_APPLE2_TYPE "Computer Emulation" // Deprecated
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#define REGVALUE_OLD_APPLE2_TYPE "Computer Emulation" // Deprecated
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#define REGVALUE_CONFIRM_REBOOT "Confirm Reboot" // Added at 1.24.1 PageConfig
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#define REGVALUE_CONFIRM_REBOOT "Confirm Reboot" // Added at 1.24.1 PageConfig
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#define REGVALUE_FS_SHOW_SUBUNIT_STATUS "Full-screen show subunit status"
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#define REGVALUE_FS_SHOW_SUBUNIT_STATUS "Full-screen show subunit status"
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#define REGVALUE_SOUND_EMULATION "Sound Emulation"
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#define REGVALUE_SPKR_VOLUME "Speaker Volume"
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#define REGVALUE_SPKR_VOLUME "Speaker Volume"
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#define REGVALUE_MB_VOLUME "Mockingboard Volume"
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#define REGVALUE_MB_VOLUME "Mockingboard Volume"
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#define REGVALUE_SAVESTATE_FILENAME "Save State Filename"
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#define REGVALUE_SAVESTATE_FILENAME "Save State Filename"
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@ -140,7 +140,7 @@ void CPageSound::DlgOK(HWND hWnd)
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if (SpkrSetEmulationType(hWnd, newSoundType))
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if (SpkrSetEmulationType(hWnd, newSoundType))
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{
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{
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DWORD dwSoundType = (soundtype == SOUND_NONE) ? REG_SOUNDTYPE_NONE : REG_SOUNDTYPE_WAVE;
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DWORD dwSoundType = (soundtype == SOUND_NONE) ? REG_SOUNDTYPE_NONE : REG_SOUNDTYPE_WAVE;
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REGSAVE(TEXT("Sound Emulation"), dwSoundType);
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REGSAVE(TEXT(REGVALUE_SOUND_EMULATION), dwSoundType);
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}
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}
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// NB. Volume: 0=Loudest, VOLUME_MAX=Silence
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// NB. Volume: 0=Loudest, VOLUME_MAX=Silence
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