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Uthernet II: handle TCP connection failure. (PR #1070)
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@ -31,7 +31,7 @@
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<li><a href="sound.html">Sound</a>
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<li><a href="clock.html">Clock</a>
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<li><a href="card-ssc.html">Super Serial card</a>
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<li><a href="uthernet.html">Uthernet network card</a>
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<li><a href="uthernet.html">Uthernet network cards</a>
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<li><a href="configuration.html">AppleWin Configuration</a>
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<li><a href="dbg-toc-intro.html">Using the Debugger</a>
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<li><a href="resources.html">Resources</a></li>
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@ -1,22 +1,23 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>Uthernet network card</title>
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<title>Uthernet network cards</title>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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</head>
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<body style="FONT-FAMILY: verdana; BACKGROUND-COLOR: rgb(255,255,255)" alink="#008000"
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link="#008000" vlink="#008000">
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<h2 style="COLOR: rgb(0,128,0)">Uthernet network card</h2>
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<h2 style="COLOR: rgb(0,128,0)">Uthernet network cards</h2>
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<hr size="4">
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<p style="FONT-WEIGHT: bold">Overview:
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</p>
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<P>The Uthernet network card coupled with the Contiki OS allows you to browse the
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<P>The Uthernet network cards coupled with the Contiki OS allow you to browse the
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internet on your Apple.</P>
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<P style="FONT-WEIGHT: bold">Acknowledgment:
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</P>
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<P>Uthernet (TFE) support in Applewin was made possible by implementing the GPL
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<P>Uthernet (TFE) support in AppleWin was made possible by implementing the GPL
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source written by Spiro Trikaliotis for the Vice emulator - <A href="http://vice-emu.sourceforge.net/index.html#developers">
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http://vice-emu.sourceforge.net/index.html#developers</A></P>
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<P><A href="https://a2retrosystems.com/">Uthernet II</A> support in AppleWin has been contributed by Andrea (audetto) Odetti.</P>
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<P style="FONT-WEIGHT: bold">Details:
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</P>
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<P>To enable ethernet support in AppleWin you must first download and install
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@ -35,15 +36,15 @@
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<P>After AppleWin starts, select the settings icon and then select the ethernet
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settings button.
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</P>
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<P>Uthernet will be disabled. Select Uthernet from the list of available ethernet
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emulations (currently the only one).
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<P>Uthernet will be disabled. Select Uthernet or (Uthernet II) from the list of available ethernet
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emulations.
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</P>
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<P>Select the ethernet interface you want to work with. This must be a physical
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ethernet interface.
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</P>
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<P>If you have more than one interface you may need to select them in turn in order
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to get the text description for each interface vs what Npcap likes to use for
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a reference. Select Ok. and then close AppleWin.
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a reference.
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</P>
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<P><span style="font-weight: bold;">Note:</span> Wireless does not work
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with WinPcap (but see <A href="uthernet-wifi-workaround.html">WiFi Workaround</A>).
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@ -56,7 +57,7 @@
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also grab a copy of the Uthernet/Contiki getting started guide <A href="http://www.a2retrosystems.com/a2UtherManual.pdf">
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http://www.a2retrosystems.com/a2UtherManual.pdf</A>
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</P>
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<P>When you run AppleWin again, select the contiki80pri.dsk image. Boot AppleWin.
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<P>Select the contiki80pri.dsk image. Boot AppleWin.
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</P>
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<P>Once Contiki is loaded then press Enter to clear the welcome screen and press
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ESC for a menu.
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@ -87,5 +88,14 @@
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if you are still having difficulty then you should refer to the VICE network
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support page for additional information - <A href="http://vicekb.trikaliotis.net/13-005.shtml">
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http://vicekb.trikaliotis.net/13-005.shtml</A></P>
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</body>
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<P style="FONT-WEIGHT: bold">Uthernet II:
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</P>
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<P>Most features of the Uthernet II are emulated, with the following caveats:
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<ul>
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<li>PPPoE, interrupts and SPI are not implemented</li>
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<li>server side is not well tested</li>
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<li>after loading a save-state file, TCP and UDP sockets are closed</li>
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</ul>
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</P>
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</body>
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</html>
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@ -216,31 +216,46 @@ Socket::~Socket()
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clearFD();
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}
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bool Socket::isOpen() const
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{
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return (myFD != INVALID_SOCKET) &&
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((sn_sr == W5100_SN_SR_ESTABLISHED) || (sn_sr == W5100_SN_SR_SOCK_UDP));
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}
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void Socket::process()
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{
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if (myFD != INVALID_SOCKET && sn_sr == W5100_SN_SR_SOCK_INIT && (myErrno == SOCK_EINPROGRESS || myErrno == SOCK_EWOULDBLOCK))
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{
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#ifdef _MSC_VER
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FD_SET writefds;
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FD_SET writefds, exceptfds;
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FD_ZERO(&writefds);
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FD_ZERO(&exceptfds);
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FD_SET(myFD, &writefds);
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FD_SET(myFD, &exceptfds);
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const timeval timeout = {0, 0};
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if (select(0, NULL, &writefds, NULL, &timeout) > 0)
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if (select(0, NULL, &writefds, &exceptfds, &timeout) > 0)
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#else
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pollfd pfd = {.fd = myFD, .events = POLLOUT};
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if (poll(&pfd, 1, 0) > 0)
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#endif
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{
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int err = 0;
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socklen_t elen = sizeof err;
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getsockopt(myFD, SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&err), &elen);
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socklen_t elen = sizeof(err);
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const int res = getsockopt(myFD, SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&err), &elen);
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if (err == 0)
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if (res == 0 && err == 0)
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{
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myErrno = 0;
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sn_sr = W5100_SN_SR_ESTABLISHED;
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#ifdef U2_LOG_STATE
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LogFileOutput("U2: TCP[]: Connected\n");
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#endif
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}
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else
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{
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clearFD();
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#ifdef U2_LOG_STATE
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LogFileOutput("U2: TCP[]: Connection error: %d - %" ERROR_FMT "\n", res, STRERROR(err));
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#endif
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}
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}
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@ -614,7 +629,7 @@ void Uthernet2::receiveOnePacketIPRaw(const size_t i, const size_t lengthOfPaylo
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void Uthernet2::receiveOnePacketFromSocket(const size_t i)
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{
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Socket &socket = mySockets[i];
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if (socket.myFD != INVALID_SOCKET)
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if (socket.isOpen())
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{
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const uint16_t freeRoom = socket.getFreeRoom();
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if (freeRoom > 32) // avoid meaningless reads
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@ -718,7 +733,7 @@ void Uthernet2::sendDataMacRaw(const size_t i, std::vector<uint8_t> &packet) con
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void Uthernet2::sendDataToSocket(const size_t i, std::vector<uint8_t> &data)
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{
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Socket &socket = mySockets[i];
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if (socket.myFD != INVALID_SOCKET)
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if (socket.isOpen())
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{
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sockaddr_in destination = {};
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destination.sin_family = AF_INET;
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@ -809,7 +824,7 @@ void Uthernet2::resetRXTXBuffers(const size_t i)
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myMemory[socket.registerAddress + W5100_SN_RX_RD1] = 0x00;
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}
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void Uthernet2::openSystemSocket(const size_t i, const int type, const int protocol, const int state)
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void Uthernet2::openSystemSocket(const size_t i, const int type, const int protocol, const int status)
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{
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Socket &s = mySockets[i];
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#ifdef _MSC_VER
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@ -820,7 +835,7 @@ void Uthernet2::openSystemSocket(const size_t i, const int type, const int proto
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if (fd == INVALID_SOCKET)
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{
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#ifdef U2_LOG_STATE
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const char *proto = state == W5100_SN_SR_SOCK_UDP ? "UDP" : "TCP";
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const char *proto = (status == W5100_SN_SR_SOCK_UDP) ? "UDP" : "TCP";
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LogFileOutput("U2: %s[%" SIZE_T_FMT "]: socket error: %" ERROR_FMT "\n", proto, i, STRERROR(sock_error()));
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#endif
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s.clearFD();
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@ -831,7 +846,7 @@ void Uthernet2::openSystemSocket(const size_t i, const int type, const int proto
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u_long on = 1;
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ioctlsocket(fd, FIONBIO, &on);
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#endif
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s.setFD(fd, state);
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s.setFD(fd, status);
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}
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}
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@ -30,6 +30,7 @@ struct Socket
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socket_t myFD;
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int myErrno;
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bool isOpen() const;
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void clearFD();
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void setFD(const socket_t fd, const int status);
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void process();
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@ -106,7 +107,7 @@ private:
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void resetRXTXBuffers(const size_t i);
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void updateRSR(const size_t i);
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void openSystemSocket(const size_t i, const int type, const int protocol, const int state);
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void openSystemSocket(const size_t i, const int type, const int protocol, const int status);
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void openSocket(const size_t i);
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void closeSocket(const size_t i);
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void connectSocket(const size_t i);
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