1.29.0.0: Updated version, history.txt & help.

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tomcw 2019-07-08 21:46:52 +01:00
parent a73038fb74
commit 65e1d9a80e
6 changed files with 29 additions and 6 deletions

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@ -8,6 +8,15 @@ https://github.com/AppleWin/AppleWin/issues/new
Tom Charlesworth
1.29.0.0 - 8 Jul 2019
---------------------
. [Change #544] Support for .woz disk images.
- WOZ1 and WOZ2 formats supported.
- read-only: images forced to write-protected (so 'Stickybear Town Builder' doesn't work).
- only 5.25" (not 3.5").
- known issues: 'Wizardry III' not booting.
1.28.8.0 - 28 Jun 2019
----------------------
. [Change #648] Support 50Hz(PAL) video refresh rate and implicitly PAL 1.016MHz.

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@ -98,7 +98,11 @@
<li>Or: Allow the emulated Apple II to read the Enter key state when Alt (Open Apple key) is pressed.
</ul>
-rgb-card-invert-bit7<br>
Force the RGB card (in "Color (RGB Monitor)" video mode) to invert bit7 in MIX mode. Enables the correct rendering for Dragon Wars.
Force the RGB card (in "Color (RGB Monitor)" video mode) to invert bit7 in MIX mode. Enables the correct rendering for Dragon Wars.<br><br>
-50hz<br>
Support 50Hz(PAL) video refresh rate and implicitly PAL 1.016MHz.<br><br>
-60hz<br>
Support 60Hz(PAL) video refresh rate and implicitly PAL 1.020MHz (default).<br>
<br>
<P style="FONT-WEIGHT: bold">Debug arguments:

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@ -78,6 +78,11 @@
processor speed from half-speed to as fast as your PC can emulate.<br>
<br>
<strong>50Hz video:</strong><br>
When checked, this option will run the emulated machine with a 50Hz(PAL) video refresh rate.
The default is unchecked, for 60Hz(NTSC).<br>
<br>
<strong>Benchmark Emulator:</strong><br>
This will run a benchmark test that will show how fast your PC can emulate an
Apple //e system with this emulator. In order to run the benchmark, the

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@ -57,7 +57,7 @@ successfully detect the format. Otherwise, it will revert to DOS
order, which is by far the most common format. To force ProDOS
order, give the file an extension of ".PO". </p>
<p style="font-weight: bold;">Nibble Images :</p>
<p style="font-weight: bold;">Nibble Images:</p>
<p>Nibble images contain all of the data on a
disk; not just the data in sectors but also the sector headers
@ -66,13 +66,18 @@ that would be recorded on a real disk's surface. At 232,960
bytes, nibble images are bigger than other images, but they can
be useful for making images of copy protected software. </p>
<p style="font-weight: bold;">2mg Images :</p>
<p style="font-weight: bold;">2mg Images:</p>
<p>2mg (or 2img) images are a wrapper around DOS, ProDOS or Nibble images.
They contain extra meta-data describing for example, DOS volume number and
write-protection.
</p>
<p style="font-weight: bold;">WOZ Images:</p>
<p>The WOZ Disk Image format is an offshoot of the <A href="https://applesaucefdc.com/woz">Applesauce project</A>. Capturing highly accurate bit data is of no use if you don't have a container to hold the data. The WOZ format was designed to be able to contain every possible Apple ][ disk structure and layout. It can be so accurate that even copy protected software can't tell that it isn't an original disk.
</p>
<p style="font-weight: bold;">Compressed Images :</p>
<p>All of the above can optionally be either gzip'ed or zipped. If a zip archive
@ -80,8 +85,8 @@ contains multiple files, then AppleWin only supports using the first file. For b
with hard disk images, uncompress first, as writing back to the image requires a full
image re-compression after every block write. Examples of typical extensions are:
<ul>
<li>.gz, .dsk.gz, .nib.gz, .2mg.gz</li>
<li>.zip, .dsk.zip, .nib.zip, .2mg.zip</li>
<li>.gz, .dsk.gz, .nib.gz, .2mg.gz, .woz.gz</li>
<li>.zip, .dsk.zip, .nib.zip, .2mg.zip, .woz.zip</li>
</ul>
</p>

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#define APPLEWIN_VERSION 1,28,8,0
#define APPLEWIN_VERSION 1,29,0,0
#define xstr(a) str(a)
#define str(a) #a