Bumped version to 1.5.0.4

Added VC++ 2008 Express .vcproj v9.00 (and .sln)
This commit is contained in:
tomch 2008-10-03 20:47:20 +00:00
parent 6ae8b7b3c3
commit 697bf15252
4 changed files with 806 additions and 4 deletions

View File

@ -772,6 +772,10 @@
RelativePath=".\resource\SSC.rom"
>
</File>
<File
RelativePath=".\resource\ThunderClockPlus.rom"
>
</File>
</Filter>
<File
RelativePath=".\source\Common.h"

20
ApplewinExpress9.00.sln Normal file
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@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Applewin", "ApplewinExpress.vcproj", "{1DA0C491-B5F4-4EC8-B1D2-CF6BE635DADC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1DA0C491-B5F4-4EC8-B1D2-CF6BE635DADC}.Debug|Win32.ActiveCfg = Debug|Win32
{1DA0C491-B5F4-4EC8-B1D2-CF6BE635DADC}.Debug|Win32.Build.0 = Debug|Win32
{1DA0C491-B5F4-4EC8-B1D2-CF6BE635DADC}.Release|Win32.ActiveCfg = Release|Win32
{1DA0C491-B5F4-4EC8-B1D2-CF6BE635DADC}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

778
ApplewinExpress9.00.vcproj Normal file
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@ -0,0 +1,778 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Applewin"
ProjectGUID="{1DA0C491-B5F4-4EC8-B1D2-CF6BE635DADC}"
RootNamespace="Applewin"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/Applewin.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Zm200 "
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/Applewin.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
DisableSpecificWarnings="4819;4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="htmlhelp.lib comctl32.lib ddraw.lib winmm.lib dsound.lib dxguid.lib version.lib strmiids.lib dinput8.lib user32.lib gdi32.lib Advapi32.lib shell32.lib Comdlg32.lib ole32.lib"
OutputFile=".\Release/Applewin.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/Applewin.pdb"
SubSystem="2"
LinkTimeCodeGeneration="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/Applewin.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Zm200 "
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/Applewin.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4819;4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="htmlhelp.lib comctl32.lib ddraw.lib winmm.lib dsound.lib dxguid.lib version.lib strmiids.lib dinput8.lib user32.lib gdi32.lib Advapi32.lib shell32.lib Comdlg32.lib ole32.lib"
OutputFile=".\Debug/Applewin.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/Applewin.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source"
Filter=".cpp"
>
<File
RelativePath=".\source\6821.cpp"
>
</File>
<File
RelativePath=".\source\6821.h"
>
</File>
<File
RelativePath=".\source\Applewin.cpp"
>
</File>
<File
RelativePath=".\source\Applewin.h"
>
</File>
<File
RelativePath=".\source\AY8910.cpp"
>
</File>
<File
RelativePath=".\source\AY8910.h"
>
</File>
<File
RelativePath=".\source\CPU.cpp"
>
</File>
<File
RelativePath=".\source\CPU.h"
>
</File>
<File
RelativePath=".\source\Disk.cpp"
>
</File>
<File
RelativePath=".\source\Disk.h"
>
</File>
<File
RelativePath=".\source\DiskImage.cpp"
>
</File>
<File
RelativePath=".\source\DiskImage.h"
>
</File>
<File
RelativePath=".\source\Frame.cpp"
>
</File>
<File
RelativePath=".\source\Frame.h"
>
</File>
<File
RelativePath=".\source\Harddisk.cpp"
>
</File>
<File
RelativePath=".\source\Harddisk.h"
>
</File>
<File
RelativePath=".\source\Joystick.cpp"
>
</File>
<File
RelativePath=".\source\Joystick.h"
>
</File>
<File
RelativePath=".\source\Keyboard.cpp"
>
</File>
<File
RelativePath=".\source\Keyboard.h"
>
</File>
<File
RelativePath=".\source\Log.cpp"
>
</File>
<File
RelativePath=".\source\Log.h"
>
</File>
<File
RelativePath=".\source\Memory.cpp"
>
</File>
<File
RelativePath=".\source\Memory.h"
>
</File>
<File
RelativePath=".\source\Mockingboard.cpp"
>
</File>
<File
RelativePath=".\source\Mockingboard.h"
>
</File>
<File
RelativePath=".\source\MouseInterface.cpp"
>
</File>
<File
RelativePath=".\source\MouseInterface.h"
>
</File>
<File
RelativePath=".\source\ParallelPrinter.cpp"
>
</File>
<File
RelativePath=".\source\ParallelPrinter.h"
>
</File>
<File
RelativePath=".\source\PropertySheetPage.cpp"
>
</File>
<File
RelativePath=".\source\PropertySheetPage.h"
>
</File>
<File
RelativePath=".\source\Registry.cpp"
>
</File>
<File
RelativePath=".\source\Registry.h"
>
</File>
<File
RelativePath=".\source\Riff.cpp"
>
</File>
<File
RelativePath=".\source\Riff.h"
>
</File>
<File
RelativePath=".\source\SaveState.cpp"
>
</File>
<File
RelativePath=".\source\SaveState.h"
>
</File>
<File
RelativePath=".\source\SerialComms.cpp"
>
</File>
<File
RelativePath=".\source\SerialComms.h"
>
</File>
<File
RelativePath=".\source\SoundCore.cpp"
>
</File>
<File
RelativePath=".\source\SoundCore.h"
>
</File>
<File
RelativePath=".\source\Speaker.cpp"
>
</File>
<File
RelativePath=".\source\Speaker.h"
>
</File>
<File
RelativePath=".\source\Tape.cpp"
>
</File>
<File
RelativePath=".\source\Tape.h"
>
</File>
<File
RelativePath=".\source\Util_MemoryTextFile.cpp"
>
</File>
<File
RelativePath=".\source\Util_MemoryTextFile.h"
>
</File>
<File
RelativePath=".\source\Video.cpp"
>
</File>
<File
RelativePath=".\source\Video.h"
>
</File>
<Filter
Name="Debugger"
>
<File
RelativePath=".\source\Debug.cpp"
>
</File>
<File
RelativePath=".\source\Debug.h"
>
</File>
<File
RelativePath=".\source\Debugger_Assembler.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Assembler.h"
>
</File>
<File
RelativePath=".\source\Debugger_Console.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Console.h"
>
</File>
<File
RelativePath=".\source\Debugger_Display.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Display.h"
>
</File>
<File
RelativePath=".\source\Debugger_Help.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Help.h"
>
</File>
<File
RelativePath=".\source\Debugger_Parser.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Parser.h"
>
</File>
<File
RelativePath=".\source\Debugger_Types.h"
>
</File>
</Filter>
<Filter
Name="Uthernet"
>
<File
RelativePath=".\source\Tfe\Bittypes.h"
>
</File>
<File
RelativePath=".\source\Tfe\Bpf.h"
>
</File>
<File
RelativePath=".\source\Tfe\Ip6_misc.h"
>
</File>
<File
RelativePath=".\source\Tfe\Pcap-stdinc.h"
>
</File>
<File
RelativePath=".\source\Tfe\Pcap.h"
>
</File>
<File
RelativePath=".\source\Tfe\Tfe.cpp"
>
</File>
<File
RelativePath=".\source\Tfe\Tfe.h"
>
</File>
<File
RelativePath=".\source\Tfe\Tfearch.cpp"
>
</File>
<File
RelativePath=".\source\Tfe\Tfearch.h"
>
</File>
<File
RelativePath=".\source\Tfe\Tfesupp.cpp"
>
</File>
<File
RelativePath=".\source\Tfe\Tfesupp.h"
>
</File>
<File
RelativePath=".\source\Tfe\Types.h"
>
</File>
<File
RelativePath=".\source\Tfe\Uilib.cpp"
>
</File>
<File
RelativePath=".\source\Tfe\Uilib.h"
>
</File>
</Filter>
<Filter
Name="Z80"
>
<File
RelativePath=".\source\Z80\README.txt"
>
</File>
<File
RelativePath=".\source\Z80\z80.cpp"
>
</File>
<File
RelativePath=".\source\Z80\z80.h"
>
</File>
<File
RelativePath=".\source\Z80\z80codes.h"
>
</File>
<File
RelativePath=".\source\Z80\z80daa.h"
>
</File>
<File
RelativePath=".\source\Z80\z80emu.cpp"
>
</File>
<File
RelativePath=".\source\Z80\z80emu.h"
>
</File>
<File
RelativePath=".\source\Z80\z80io.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Docs"
>
<File
RelativePath=".\docs\CodingConventions.txt"
>
</File>
<File
RelativePath=".\docs\History.txt"
>
</File>
<File
RelativePath=".\docs\ToDo.txt"
>
</File>
<File
RelativePath=".\docs\Wishlist.txt"
>
</File>
</Filter>
<Filter
Name="Resources"
Filter=".txt,.ico,.bmp,.rc"
>
<File
RelativePath=".\resource\Apple2.rom"
>
</File>
<File
RelativePath=".\resource\Apple2_Plus.rom"
>
</File>
<File
RelativePath=".\resource\Apple2e.rom"
>
</File>
<File
RelativePath=".\resource\Apple2e_Enhanced.rom"
>
</File>
<File
RelativePath=".\resource\Applewin.bmp"
>
</File>
<File
RelativePath="RESOURCE\APPLEWIN.ICO"
>
</File>
<File
RelativePath="RESOURCE\APPLEWIN.RC"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="RESOURCE"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="RESOURCE"
/>
</FileConfiguration>
</File>
<File
RelativePath="RESOURCE\CAPSOFF.BMP"
>
</File>
<File
RelativePath="RESOURCE\CAPSON.BMP"
>
</File>
<File
RelativePath=".\resource\CHARIDNICATOR_82.BMP"
>
</File>
<File
RelativePath=".\resource\CHARIDNICATOR_8C.BMP"
>
</File>
<File
RelativePath=".\resource\CHARIDNICATOR_APPLE.BMP"
>
</File>
<File
RelativePath="RESOURCE\CHARSET4.BMP"
>
</File>
<File
RelativePath=".\resource\CHARSET82.bmp"
>
</File>
<File
RelativePath=".\resource\CHARSET8C.bmp"
>
</File>
<File
RelativePath="RESOURCE\COLOR.BMP"
>
</File>
<File
RelativePath=".\resource\CYROFF.BMP"
>
</File>
<File
RelativePath=".\resource\CYRON.BMP"
>
</File>
<File
RelativePath="RESOURCE\DEBUG.BMP"
>
</File>
<File
RelativePath=".\resource\Debug_Font.bmp"
>
</File>
<File
RelativePath="RESOURCE\DISK.ICO"
>
</File>
<File
RelativePath="RESOURCE\DISKOFF.BMP"
>
</File>
<File
RelativePath="RESOURCE\DISKREAD.BMP"
>
</File>
<File
RelativePath="RESOURCE\DISKWRIT.BMP"
>
</File>
<File
RelativePath="RESOURCE\DRIVE1.BMP"
>
</File>
<File
RelativePath="RESOURCE\DRIVE2.BMP"
>
</File>
<File
RelativePath="Resource\DriveSwap.bmp"
>
</File>
<File
RelativePath="Resource\DRSWAP.bmp"
>
</File>
<File
RelativePath="RESOURCE\FULLSCR.BMP"
>
</File>
<File
RelativePath="Resource\Hddrvr.bin"
>
</File>
<File
RelativePath="RESOURCE\HELP.BMP"
>
</File>
<File
RelativePath=".\resource\Parallel.rom"
>
</File>
<File
RelativePath="RESOURCE\RUN.BMP"
>
</File>
<File
RelativePath=".\resource\RUNP.BMP"
>
</File>
<File
RelativePath="RESOURCE\SETUP.BMP"
>
</File>
</Filter>
<File
RelativePath=".\source\Common.h"
>
</File>
<File
RelativePath=".\resource\resource.h"
>
</File>
<File
RelativePath=".\source\SSI263Phonemes.h"
>
</File>
<File
RelativePath=".\source\StdAfx.h"
>
</File>
<File
RelativePath=".\source\Structs.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -230,8 +230,8 @@ DISK_ICON ICON "DISK.ICO"
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,15,0,3
PRODUCTVERSION 1,15,0,2
FILEVERSION 1,15,0,4
PRODUCTVERSION 1,15,0,4
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -249,12 +249,12 @@ BEGIN
VALUE "Comments", "http://applewin.berlios.de"
VALUE "CompanyName", "Michael O'Brien, Oliver Schmidt, Tom Charlesworth"
VALUE "FileDescription", "Apple //e Emulator for Windows"
VALUE "FileVersion", "1, 15, 0, 0"
VALUE "FileVersion", "1, 15, 0, 4"
VALUE "InternalName", "APPLEWIN"
VALUE "LegalCopyright", "© 1994-2008 Michael O'Brien, Oliver Schmidt, Tom Charlesworth, Michael Pohoreski, Nick Westgate, Linards Ticmanis"
VALUE "OriginalFilename", "APPLEWIN.EXE"
VALUE "ProductName", "Apple //e Emulator"
VALUE "ProductVersion", "1, 15, 0, 0"
VALUE "ProductVersion", "1, 15, 0, 4"
END
END
BLOCK "VarFileInfo"