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FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit) . remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed) . otherwise there is the risk that every FrameBase implementation wants to add its own variants. . FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
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+14
-14
@@ -218,7 +218,7 @@ void Disk2InterfaceCard::CheckSpinning(const bool stateChanged, const ULONG uExe
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m_floppyDrive[m_currDrive].m_spinning = SPINNING_CYCLES;
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if (modeChanged)
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GetFrame().FrameDrawDiskLEDS( (HDC)0 );
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GetFrame().FrameDrawDiskLEDS();
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if (modeChanged)
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{
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@@ -510,7 +510,7 @@ void __stdcall Disk2InterfaceCard::ControlStepper(WORD, WORD address, BYTE, BYTE
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pDrive->m_phasePrecise = newPhasePrecise;
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pFloppy->m_trackimagedata = false;
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m_formatTrack.DriveNotWritingTrack();
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GetFrame().FrameDrawDiskStatus((HDC)0); // Show track status (GH#201)
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GetFrame().FrameDrawDiskStatus(); // Show track status (GH#201)
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}
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#if LOG_DISK_PHASES
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@@ -682,7 +682,7 @@ ImageError_e Disk2InterfaceCard::InsertDisk(const int drive, LPCTSTR pszImageFil
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if (!strcmp(pszOtherPathname.c_str(), szCurrentPathname))
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{
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EjectDisk(!drive);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES | DRAW_DISK_STATUS);
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}
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}
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@@ -1032,7 +1032,7 @@ void __stdcall Disk2InterfaceCard::ReadWrite(WORD pc, WORD addr, BYTE bWrite, BY
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// Show track status (GH#201) - NB. Prevent flooding of forcing UI to redraw!!!
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if ((pFloppy->m_byte & 0xFF) == 0)
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GetFrame().FrameDrawDiskStatus( (HDC)0 );
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GetFrame().FrameDrawDiskStatus();
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}
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//===========================================================================
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@@ -1183,7 +1183,7 @@ void __stdcall Disk2InterfaceCard::DataLatchReadWriteWOZ(WORD pc, WORD addr, BYT
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// Show track status (GH#201) - NB. Prevent flooding of forcing UI to redraw!!!
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if ((floppy.m_byte & 0xFF) == 0)
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GetFrame().FrameDrawDiskStatus((HDC)0);
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GetFrame().FrameDrawDiskStatus();
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}
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void Disk2InterfaceCard::DataLatchReadWOZ(WORD pc, WORD addr, UINT bitCellRemainder)
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@@ -1542,11 +1542,11 @@ void Disk2InterfaceCard::Reset(const bool bIsPowerCycle)
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m_floppyDrive[DRIVE_2].m_spinning = 0;
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m_floppyDrive[DRIVE_2].m_writelight = 0;
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GetFrame().FrameRefreshStatus(DRAW_LEDS, false);
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GetFrame().FrameRefreshStatus(DRAW_LEDS);
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}
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InitFirmware(GetCxRomPeripheral());
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GetFrame().FrameRefreshStatus(DRAW_TITLE, false);
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GetFrame().FrameRefreshStatus(DRAW_TITLE);
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}
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void Disk2InterfaceCard::ResetSwitches(void)
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@@ -1684,7 +1684,7 @@ void __stdcall Disk2InterfaceCard::SetWriteMode(WORD, WORD, BYTE, BYTE, ULONG uE
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m_floppyDrive[m_currDrive].m_writelight = WRITELIGHT_CYCLES;
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if (modechange)
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GetFrame().FrameDrawDiskLEDS( (HDC)0 );
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GetFrame().FrameDrawDiskLEDS();
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}
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//===========================================================================
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@@ -1700,8 +1700,8 @@ void Disk2InterfaceCard::UpdateDriveState(DWORD cycles)
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{
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if (!(pDrive->m_spinning -= MIN(pDrive->m_spinning, cycles)))
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{
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GetFrame().FrameDrawDiskLEDS( (HDC)0 );
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GetFrame().FrameDrawDiskStatus( (HDC)0 );
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GetFrame().FrameDrawDiskLEDS();
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GetFrame().FrameDrawDiskStatus();
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}
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}
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@@ -1713,8 +1713,8 @@ void Disk2InterfaceCard::UpdateDriveState(DWORD cycles)
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{
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if (!(pDrive->m_writelight -= MIN(pDrive->m_writelight, cycles)))
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{
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GetFrame().FrameDrawDiskLEDS( (HDC)0 );
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GetFrame().FrameDrawDiskStatus( (HDC)0 );
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GetFrame().FrameDrawDiskLEDS();
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GetFrame().FrameDrawDiskStatus();
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}
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}
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}
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@@ -1770,7 +1770,7 @@ bool Disk2InterfaceCard::DriveSwap(void)
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SaveLastDiskImage(DRIVE_1);
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SaveLastDiskImage(DRIVE_2);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES, false);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES);
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return true;
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}
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@@ -2261,7 +2261,7 @@ bool Disk2InterfaceCard::LoadSnapshot(class YamlLoadHelper& yamlLoadHelper, UINT
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LoadSnapshotDriveUnit(yamlLoadHelper, DRIVE_1, version);
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LoadSnapshotDriveUnit(yamlLoadHelper, DRIVE_2, version);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES | DRAW_DISK_STATUS);
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return true;
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}
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