mirror of
https://github.com/AppleWin/AppleWin.git
synced 2026-04-19 07:37:12 +00:00
Remove redundant code relating to SetCharseType() and g_nCharsetType
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+11
-27
@@ -141,7 +141,6 @@ static HWND tooltipwindow = (HWND)0;
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static BOOL g_bUsingCursor = 0; // 1=AppleWin is using (hiding) the mouse-cursor
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static int viewportx = VIEWPORTX; // Default to Normal (non-FullScreen) mode
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static int viewporty = VIEWPORTY; // Default to Normal (non-FullScreen) mode
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int g_nCharsetType = 0;
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// Direct Draw -- For Full Screen
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LPDIRECTDRAW g_pDD = (LPDIRECTDRAW)0;
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@@ -1201,42 +1200,28 @@ LRESULT CALLBACK FrameWndProc (
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DrawButton((HDC)0,buttondown);
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}
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else if (wparam == VK_F9)
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{
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//bool bCtrlDown = (GetKeyState(VK_CONTROL) < 0) ? true : false;
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//bool bShiftDown = (GetKeyState(VK_SHIFT ) < 0) ? true : false;
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{
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// F9 Next Video Mode
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// SHIFT+F9 Prev Video Mode
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// CTRL+SHIFT+F9 Toggle 50% Scan Lines
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// ALT+F9 Can't use Alt-F9 as Alt is Open-Apple = Joystick Button #1
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// F9 Next Video Mode
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// ^F9 Next Char Set
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// #F9 Prev Video Mode
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// ^#F9 Toggle 50% Scan Lines
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// @F9 -Can't use Alt-F9 as Alt is Open-Apple = Joystick Button #1
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if ( g_bCtrlKey && !g_bShiftKey ) //CTRL+F9
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{
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g_nCharsetType++; // Cycle through available charsets (Ctrl + F9)
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if (g_nCharsetType >= 3)
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{
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g_nCharsetType = 0;
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}
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}
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else // Cycle through available video modes
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if ( g_bCtrlKey && g_bShiftKey ) // ALT+F9
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{
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g_uHalfScanLines = !g_uHalfScanLines;
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}
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else
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if ( !g_bShiftKey ) // Drop Down Combo Box is in correct order
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if ( !g_bCtrlKey && !g_bShiftKey ) // F9
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{
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g_eVideoType++;
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if (g_eVideoType >= NUM_VIDEO_MODES)
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g_eVideoType = 0;
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}
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else // Forwards
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else if ( !g_bCtrlKey && g_bShiftKey ) // SHIFT+F9
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{
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if (g_eVideoType <= 0)
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g_eVideoType = NUM_VIDEO_MODES;
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g_eVideoType--;
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}
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else if ( g_bCtrlKey && g_bShiftKey ) // CTRL+SHIFT+F9
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{
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g_uHalfScanLines = !g_uHalfScanLines;
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}
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// TODO: Clean up code:FrameRefreshStatus(DRAW_TITLE) DrawStatusArea((HDC)0,DRAW_TITLE)
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DrawStatusArea( (HDC)0, DRAW_TITLE );
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@@ -1260,7 +1245,6 @@ LRESULT CALLBACK FrameWndProc (
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Config_Save_Video();
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}
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else if ((wparam == VK_F11) && (GetKeyState(VK_CONTROL) >= 0)) // Save state (F11)
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{
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SoundCore_SetFade(FADE_OUT);
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