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Various *Name() functions can simply return const std::string& (PR #1049)
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@@ -132,7 +132,7 @@ void FourPlayCard::InitializeIO(LPBYTE pCxRomPeripheral)
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static const UINT kUNIT_VERSION = 1;
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std::string FourPlayCard::GetSnapshotCardName(void)
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const std::string& FourPlayCard::GetSnapshotCardName(void)
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{
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static const std::string name("4Play");
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return name;
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