mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-12-23 00:30:17 +00:00
Added config mode to restrict mouse to Apple's window
This commit is contained in:
parent
758d4ffbbe
commit
84ba1ad382
@ -105,7 +105,7 @@ STYLE DS_SETFONT | WS_CHILD | WS_VISIBLE | WS_DISABLED | WS_CAPTION | WS_SYSMENU
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CAPTION "Input"
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FONT 8, "MS Sans Serif", 0, 0, 0x0
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BEGIN
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PUSHBUTTON "Paste from clipboard",IDC_PASTE_FROM_CLIPBOARD,5,163,75,14
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PUSHBUTTON "Paste from clipboard",IDC_PASTE_FROM_CLIPBOARD,5,179,75,14
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GROUPBOX "Joystick Control",IDC_STATIC,5,20,200,80
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LTEXT "&Joystick1:",IDC_STATIC,12,33,40,8
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COMBOBOX IDC_JOYSTICK0,52,31,100,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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@ -119,10 +119,12 @@ BEGIN
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CONTROL "Spin1",IDC_SPIN_YTRIM,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY,161,69,10,14
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CONTROL "Scroll Lock acts as toggle for full-speed CPU",IDC_SCROLLLOCK_TOGGLE,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,114,166,10
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LTEXT "(Shift+Insert during emulation)",IDC_STATIC,89,166,94,8
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LTEXT "(Shift+Insert during emulation)",IDC_STATIC,89,182,94,8
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CONTROL "Mouse interface in slot 4",IDC_MOUSE_IN_SLOT4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,128,106,10
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CONTROL "Show crosshairs in window's frame",IDC_MOUSE_CROSSHAIR,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,21,142,159,10
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CONTROL "Restrict mouse to Apple window",IDC_MOUSE_RESTRICT_TO_WINDOW,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,21,156,159,10
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END
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IDD_PROPPAGE_SOUND DIALOGEX 0, 0, 210, 221
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@ -79,6 +79,7 @@
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#define IDC_THE_FREEZES_F8_ROM_FW 1045
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#define IDC_MOUSE_CROSSHAIR 1045
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#define IDC_CLONETYPE 1046
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#define IDC_MOUSE_RESTRICT_TO_WINDOW 1046
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#define IDM_EXIT 40001
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#define IDM_HELP 40002
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#define IDM_ABOUT 40003
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@ -440,6 +440,8 @@ void LoadConfiguration ()
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g_uMouseInSlot4 = dwTmp;
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if(LOAD(TEXT(REGVALUE_MOUSE_CROSSHAIR), &dwTmp))
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g_uMouseShowCrosshair = dwTmp;
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if(LOAD(TEXT(REGVALUE_MOUSE_RESTRICT_TO_WINDOW), &dwTmp))
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g_uMouseRestrictToWindow = dwTmp;
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g_Slot4 = g_uMouseInSlot4 ? CT_MouseInterface : CT_Mockingboard;
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//
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@ -72,7 +72,6 @@ enum AppMode_e
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#define REGVALUE_SPKR_VOLUME "Speaker Volume"
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#define REGVALUE_MB_VOLUME "Mockingboard Volume"
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#define REGVALUE_SOUNDCARD_TYPE "Soundcard Type"
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//#define REGVALUE_KEYB_BUFFER_ENABLE "Keyboard Buffer Enable"
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#define REGVALUE_SAVESTATE_FILENAME "Save State Filename"
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#define REGVALUE_SAVE_STATE_ON_EXIT "Save State On Exit"
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#define REGVALUE_HDD_ENABLED "Harddisk Enable"
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@ -83,6 +82,7 @@ enum AppMode_e
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#define REGVALUE_SCROLLLOCK_TOGGLE "ScrollLock Toggle"
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#define REGVALUE_MOUSE_IN_SLOT4 "Mouse in slot 4"
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#define REGVALUE_MOUSE_CROSSHAIR "Mouse crosshair"
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#define REGVALUE_MOUSE_RESTRICT_TO_WINDOW "Mouse restrict to window"
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#define REGVALUE_THE_FREEZES_F8_ROM "The Freeze's F8 Rom"
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#define REGVALUE_CLONETYPE "Clone Type"
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@ -78,7 +78,7 @@ static BOOL helpquit = 0;
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static BOOL painting = 0;
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static HFONT smallfont = (HFONT)0;
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static HWND tooltipwindow = (HWND)0;
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static BOOL usingcursor = 0;
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static BOOL usingcursor = 0; // 1=AppleWin is using (hiding) the mouse-cursor
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static int viewportx = VIEWPORTX; // Default to Normal (non-FullScreen) mode
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static int viewporty = VIEWPORTY; // Default to Normal (non-FullScreen) mode
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@ -86,7 +86,6 @@ static LPDIRECTDRAW directdraw = (LPDIRECTDRAW)0;
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static LPDIRECTDRAWSURFACE surface = (LPDIRECTDRAWSURFACE)0;
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static bool g_bShowingCursor = true;
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static bool g_bOldShowingCursor = true; // Used during MODE_PAUSE
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static bool g_bLastCursorInAppleViewport = false;
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void DrawStatusArea (HDC passdc, BOOL drawflags);
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@ -106,6 +105,33 @@ static void DrawCrosshairsMouse();
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static void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int x=0, int y=0);
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//===========================================================================
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void FrameShowCursor(BOOL bShow)
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{
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int nCount;
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if (bShow)
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{
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do
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{
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nCount = ShowCursor(bShow);
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}
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while(nCount < 0);
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g_bShowingCursor = true;
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}
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else
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{
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do
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{
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nCount = ShowCursor(bShow);
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}
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while(nCount >= 0);
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g_bShowingCursor = false;
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}
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}
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//===========================================================================
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void CreateGdiObjects () {
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ZeroMemory(buttonbitmap,BUTTONS*sizeof(HBITMAP));
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#define LOADBUTTONBITMAP(bitmapname) LoadImage(g_hInstance,bitmapname, \
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@ -653,26 +679,21 @@ LRESULT CALLBACK FrameWndProc (
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case MODE_RUNNING:
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g_nAppMode = MODE_PAUSED;
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SoundCore_SetFade(FADE_OUT);
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g_bOldShowingCursor = g_bShowingCursor;
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if (sg_Mouse.IsActiveAndEnabled() && !g_bShowingCursor)
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{
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int nCount = ShowCursor(1);
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_ASSERT(nCount >= 0);
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g_bShowingCursor = true;
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FrameShowCursor(TRUE);
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if (g_uMouseShowCrosshair) // Erase crosshairs if they are being drawn
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DrawCrosshairs(0,0);
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if (g_uMouseRestrictToWindow)
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SetUsingCursor(true);
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}
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break;
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case MODE_PAUSED:
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g_nAppMode = MODE_RUNNING;
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SoundCore_SetFade(FADE_IN);
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if (sg_Mouse.IsActiveAndEnabled() && !g_bOldShowingCursor)
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{
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int nCount = ShowCursor(0);
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_ASSERT(nCount < 0);
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g_bShowingCursor = false;
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}
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// Don't call FrameShowCursor(FALSE) else ClipCursor() won't be called
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break;
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case MODE_STEPPING:
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DebuggerInputConsoleChar( DEBUG_EXIT_KEY );
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@ -737,7 +758,7 @@ LRESULT CALLBACK FrameWndProc (
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DrawButton((HDC)0,buttonactive);
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SetCapture(window);
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}
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else if (usingcursor)
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else if (usingcursor && !sg_Mouse.IsActive())
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{
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if (wparam & (MK_CONTROL | MK_SHIFT))
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{
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@ -756,14 +777,18 @@ LRESULT CALLBACK FrameWndProc (
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{
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if (wparam & (MK_CONTROL | MK_SHIFT))
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{
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sg_Mouse.SetEnabled(false);
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if (sg_Mouse.IsEnabled())
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{
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sg_Mouse.SetEnabled(false);
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int nCount = ShowCursor(1);
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_ASSERT(nCount >= 0);
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g_bShowingCursor = true;
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FrameShowCursor(TRUE);
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if (g_uMouseShowCrosshair) // Erase crosshairs if they are being drawn
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DrawCrosshairs(0,0);
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if (g_uMouseShowCrosshair) // Erase crosshairs if they are being drawn
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DrawCrosshairs(0,0);
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if (g_uMouseRestrictToWindow)
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SetUsingCursor(false);
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}
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}
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else
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{
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@ -771,10 +796,8 @@ LRESULT CALLBACK FrameWndProc (
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{
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sg_Mouse.SetEnabled(true);
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int nCount = ShowCursor(0);
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_ASSERT(nCount < 0);
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g_bShowingCursor = false;
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// Don't call SetButton() when enabling
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// Don't call FrameShowCursor(FALSE) else ClipCursor() won't be called
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// Don't call SetButton() when 1st enabled (else get the confusing action of both enabling & an Apple mouse click)
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}
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else
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{
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@ -800,7 +823,7 @@ LRESULT CALLBACK FrameWndProc (
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}
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buttonactive = -1;
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}
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else if (usingcursor)
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else if (usingcursor && !sg_Mouse.IsActive())
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{
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JoySetButton(BUTTON0, BUTTON_UP);
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}
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@ -843,6 +866,8 @@ LRESULT CALLBACK FrameWndProc (
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if (g_bLastCursorInAppleViewport)
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break;
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// Outside Apple viewport
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const int iAppleScreenMaxX = VIEWPORTCX-1;
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const int iAppleScreenMaxY = VIEWPORTCY-1;
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const int iBoundMinX = viewportx;
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@ -871,6 +896,8 @@ LRESULT CALLBACK FrameWndProc (
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if (g_bLastCursorInAppleViewport == false)
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break;
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// Inside Apple viewport
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int iOutOfBoundsX=0, iOutOfBoundsY=0;
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long dX,dY;
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@ -1293,7 +1320,7 @@ void SetUsingCursor (BOOL newvalue) {
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ClientToScreen(g_hFrameWindow,(LPPOINT)&rect.left);
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ClientToScreen(g_hFrameWindow,(LPPOINT)&rect.right);
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ClipCursor(&rect);
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ShowCursor(0);
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FrameShowCursor(FALSE);
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POINT pt;
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GetCursorPos(&pt);
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ScreenToClient(g_hFrameWindow,&pt);
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@ -1301,7 +1328,7 @@ void SetUsingCursor (BOOL newvalue) {
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}
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else {
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DrawCrosshairs(0,0);
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ShowCursor(1);
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FrameShowCursor(TRUE);
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ClipCursor(NULL);
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ReleaseCapture();
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}
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@ -1580,6 +1607,9 @@ static void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int
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if (bOutsideAppleViewport)
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{
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if (g_uMouseRestrictToWindow)
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return;
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g_bLastCursorInAppleViewport = false;
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if (!g_bShowingCursor)
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@ -1587,11 +1617,10 @@ static void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int
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// Mouse leaving Apple screen area
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FrameSetCursorPosByMousePos(0, 0, iOutOfBoundsX, iOutOfBoundsY, true);
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#ifdef _DEBUG_SHOW_CURSOR
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#else
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int nCount = ShowCursor(1);
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_ASSERT(nCount >= 0);
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#endif
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g_bShowingCursor = true;
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#else
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FrameShowCursor(TRUE);
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#endif
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}
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}
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else
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@ -1603,11 +1632,15 @@ static void UpdateMouseInAppleViewport(int iOutOfBoundsX, int iOutOfBoundsY, int
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// Mouse entering Apple screen area
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FrameSetCursorPosByMousePos(x, y, 0, 0, false);
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#ifdef _DEBUG_SHOW_CURSOR
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#else
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int nCount = ShowCursor(0);
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_ASSERT(nCount < 0);
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#endif
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g_bShowingCursor = false;
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#else
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FrameShowCursor(FALSE);
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#endif
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//
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if (g_uMouseRestrictToWindow)
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SetUsingCursor(true);
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}
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else
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{
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@ -103,6 +103,7 @@ UINT g_nLastPage = PG_CONFIG;
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UINT g_uScrollLockToggle = 0;
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UINT g_uMouseInSlot4 = 0;
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UINT g_uMouseShowCrosshair = 0;
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UINT g_uMouseRestrictToWindow = 0;
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//
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@ -447,18 +448,16 @@ static BOOL CALLBACK ConfigDlgProc (HWND window,
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static void InputDlg_OK(HWND window, UINT afterclose)
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{
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DWORD newjoytype0 = (DWORD)SendDlgItemMessage(window,IDC_JOYSTICK0,CB_GETCURSEL,0,0);
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DWORD newjoytype1 = (DWORD)SendDlgItemMessage(window,IDC_JOYSTICK1,CB_GETCURSEL,0,0);
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UINT uNewJoyType0 = SendDlgItemMessage(window,IDC_JOYSTICK0,CB_GETCURSEL,0,0);
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UINT uNewJoyType1 = SendDlgItemMessage(window,IDC_JOYSTICK1,CB_GETCURSEL,0,0);
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// bool bNewKeybBufferEnable = IsDlgButtonChecked(window, IDC_KEYB_BUFFER_ENABLE) ? true : false;
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if (!JoySetEmulationType(window,g_nJoy0ChoiceTranlationTbl[newjoytype0],JN_JOYSTICK0))
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if (!JoySetEmulationType(window, g_nJoy0ChoiceTranlationTbl[uNewJoyType0], JN_JOYSTICK0))
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{
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afterclose = 0;
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return;
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}
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if (!JoySetEmulationType(window,g_nJoy1ChoiceTranlationTbl[newjoytype1],JN_JOYSTICK1))
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if (!JoySetEmulationType(window, g_nJoy1ChoiceTranlationTbl[uNewJoyType1], JN_JOYSTICK1))
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{
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afterclose = 0;
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return;
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@ -468,8 +467,7 @@ static void InputDlg_OK(HWND window, UINT afterclose)
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JoySetTrim((short)SendDlgItemMessage(window, IDC_SPIN_YTRIM, UDM_GETPOS, 0, 0), false);
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g_uMouseShowCrosshair = IsDlgButtonChecked(window, IDC_MOUSE_CROSSHAIR) ? 1 : 0;
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// KeybSetBufferMode(bNewKeybBufferEnable);
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g_uMouseRestrictToWindow = IsDlgButtonChecked(window, IDC_MOUSE_RESTRICT_TO_WINDOW) ? 1 : 0;
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SAVE(TEXT("Joystick 0 Emulation"),joytype[0]);
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SAVE(TEXT("Joystick 1 Emulation"),joytype[1]);
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@ -478,7 +476,7 @@ static void InputDlg_OK(HWND window, UINT afterclose)
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SAVE(TEXT(REGVALUE_SCROLLLOCK_TOGGLE),g_uScrollLockToggle);
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SAVE(TEXT(REGVALUE_MOUSE_IN_SLOT4),g_uMouseInSlot4);
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SAVE(TEXT(REGVALUE_MOUSE_CROSSHAIR),g_uMouseShowCrosshair);
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// SAVE(TEXT(REGVALUE_KEYB_BUFFER_ENABLE),KeybGetBufferMode() ? 1 : 0);
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SAVE(TEXT(REGVALUE_MOUSE_RESTRICT_TO_WINDOW),g_uMouseRestrictToWindow);
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//
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@ -607,9 +605,6 @@ static BOOL CALLBACK InputDlgProc (HWND window,
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case IDC_PASTE_FROM_CLIPBOARD:
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ClipboardInitiatePaste();
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break;
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// case IDC_KEYB_BUFFER_ENABLE:
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// break;
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}
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break;
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@ -629,8 +624,9 @@ static BOOL CALLBACK InputDlgProc (HWND window,
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CheckDlgButton(window, IDC_SCROLLLOCK_TOGGLE, g_uScrollLockToggle ? BST_CHECKED : BST_UNCHECKED);
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CheckDlgButton(window, IDC_MOUSE_IN_SLOT4, g_uMouseInSlot4 ? BST_CHECKED : BST_UNCHECKED);
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CheckDlgButton(window, IDC_MOUSE_CROSSHAIR, g_uMouseShowCrosshair ? BST_CHECKED : BST_UNCHECKED);
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CheckDlgButton(window, IDC_MOUSE_RESTRICT_TO_WINDOW, g_uMouseRestrictToWindow ? BST_CHECKED : BST_UNCHECKED);
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EnableWindow(GetDlgItem(window, IDC_MOUSE_CROSSHAIR), g_uMouseInSlot4 ? TRUE : FALSE);
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// CheckDlgButton(window, IDC_KEYB_BUFFER_ENABLE, KeybGetBufferMode() ? BST_CHECKED : BST_UNCHECKED);
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EnableWindow(GetDlgItem(window, IDC_MOUSE_RESTRICT_TO_WINDOW), g_uMouseInSlot4 ? TRUE : FALSE);
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}
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}
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@ -10,5 +10,6 @@ void get_tfe_enabled(int *tfe_enabled);
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extern UINT g_uScrollLockToggle;
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extern UINT g_uMouseInSlot4;
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extern UINT g_uMouseShowCrosshair;
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extern UINT g_uMouseRestrictToWindow;
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extern UINT g_uTheFreezesF8Rom;
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extern DWORD g_uCloneType;
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