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Remove old, unused _Video_SetupBanks()
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@ -6757,9 +6757,9 @@ Update_t _ViewOutput( ViewVideoPage_t iPage, int bVideoModeFlags )
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{
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switch( iPage )
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{
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case VIEW_PAGE_X: bVideoModeFlags |= _Video_SetupBanks( VideoGetSWPAGE2() ); break; // Page Current
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case VIEW_PAGE_1: bVideoModeFlags |= _Video_SetupBanks( false ); break; // Page 1
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case VIEW_PAGE_2: bVideoModeFlags |= _Video_SetupBanks( true ); break; // Page 2 !
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case VIEW_PAGE_X: bVideoModeFlags |= !VideoGetSWPAGE2() ? 0 : VF_PAGE2; break; // Page Current
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case VIEW_PAGE_1: bVideoModeFlags |= 0; break; // Page 1
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case VIEW_PAGE_2: bVideoModeFlags |= VF_PAGE2; break; // Page 2
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default:
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break;
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}
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@ -236,8 +236,6 @@ static HDC g_hDeviceDC;
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static LPBITMAPINFO g_pFramebufferinfo = NULL;
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static LPBYTE g_aFrameBufferOffset[FRAMEBUFFER_H]; // array of pointers to start of each scanline
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static LPBYTE g_pHiresBank1;
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static LPBYTE g_pHiresBank0;
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HBITMAP g_hLogoBitmap;
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static HPALETTE g_hPalette;
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@ -245,8 +243,6 @@ static HBITMAP g_hSourceBitmap;
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static LPBYTE g_pSourcePixels;
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const int MAX_SOURCE_Y = 512;
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static LPBYTE g_aSourceStartofLine[ MAX_SOURCE_Y ];
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static LPBYTE g_pTextBank1; // Aux
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static LPBYTE g_pTextBank0; // Main
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static LPBYTE framebufferaddr = (LPBYTE)0;
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static LONG g_nFrameBufferPitch = 0;
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@ -1073,17 +1069,6 @@ void VideoRedrawScreen (void)
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VideoRefreshScreen( g_uVideoMode, true );
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}
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//===========================================================================
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int _Video_SetupBanks( bool bBank2 )
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{
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g_pHiresBank1 = MemGetAuxPtr (0x2000 << (int)bBank2);
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g_pHiresBank0 = MemGetMainPtr(0x2000 << (int)bBank2);
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g_pTextBank1 = MemGetAuxPtr (0x400 << (int)bBank2);
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g_pTextBank0 = MemGetMainPtr(0x400 << (int)bBank2);
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return bBank2 ? VF_PAGE2 : 0;
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}
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//===========================================================================
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// NB. Can get "big" 1000+ms times: these occur during disk loading when the emulator is at full-speed.
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@ -190,7 +190,6 @@ void VideoSetSnapshot_v1(const UINT AltCharSet, const UINT VideoMode);
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void VideoSaveSnapshot(class YamlSaveHelper& yamlSaveHelper);
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void VideoLoadSnapshot(class YamlLoadHelper& yamlLoadHelper);
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int _Video_SetupBanks( bool bBank2 );
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bool Update40ColCell (int x, int y, int xpixel, int ypixel, int offset);
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bool Update80ColCell (int x, int y, int xpixel, int ypixel, int offset);
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bool UpdateLoResCell (int x, int y, int xpixel, int ypixel, int offset);
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