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Move VideoRedrawScreen() to Video. (PR #904)
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@@ -1,7 +1,6 @@
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#include "StdAfx.h"
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#include "FrameBase.h"
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#include "Interface.h"
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FrameBase::FrameBase()
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{
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@@ -16,9 +15,3 @@ FrameBase::~FrameBase()
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{
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}
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void FrameBase::VideoRedrawScreen(void)
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{
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// NB. Can't rely on g_uVideoMode being non-zero (ie. so it can double up as a flag) since 'GR,PAGE1,non-mixed' mode == 0x00.
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GetVideo().VideoRefreshScreen(GetVideo().GetVideoMode(), true);
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}
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