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Small tweak: renamed one of the InitRemainderBuffer() funcs to ReinitRemainderBuffer().
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@ -354,7 +354,7 @@ BOOL SpkrSetEmulationType (HWND window, DWORD newtype)
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//=============================================================================
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static void InitRemainderBuffer(UINT nCyclesRemaining)
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static void ReinitRemainderBuffer(UINT nCyclesRemaining)
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{
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if(nCyclesRemaining == 0)
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return;
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@ -380,7 +380,7 @@ static void UpdateRemainderBuffer(ULONG* pnCycleDiff)
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{
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g_nRemainderBufferIdx = 0;
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signed long nSampleMean = 0;
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for(UINT i=0,nCnt=0; i<g_nRemainderBufferSize; i++)
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for(UINT i=0; i<g_nRemainderBufferSize; i++)
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nSampleMean += (signed long) g_pRemainderBuffer[i];
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nSampleMean /= (signed long) g_nRemainderBufferSize;
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@ -405,7 +405,7 @@ static void UpdateSpkr()
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while((nNumSamples--) && (g_nBufferIdx < SPKR_SAMPLE_RATE-1))
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g_pSpeakerBuffer[g_nBufferIdx++] = g_nSpeakerData;
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InitRemainderBuffer(nCyclesRemaining); // Partially fill 1Mhz sample buffer
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ReinitRemainderBuffer(nCyclesRemaining); // Partially fill 1Mhz sample buffer
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}
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g_nSpkrLastCycle = g_nCumulativeCycles;
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