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Help docs: update for NSC and SSI263
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<hr size="4">
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<hr size="4">
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<h3>Clock:</h3>
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<h3>Clock:</h3>
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<p>AppleWin emulates a No-Slot clock (aka NSC).</p>
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<p>AppleWin emulates a No-Slot clock (aka NSC).</p>
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<p>This is a chip (a Dallas SmartWatch DS1216) that sits under one of the 28-pin ROM chips in the Apple II.<br>
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<p>This is a chip (a Dallas SmartWatch DS1216) that sits under one of the 28-pin (or 24-pin) ROM chips in the Apple II.<br>
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No hardware configuration is required: this chip is always present (unless -no-nsc is used), but won't interfere with emulation when not in use.
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No hardware configuration is required: this chip is always present (unless -no-nsc is used), but won't interfere with system operation when not in use.
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</p>
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</p>
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<p>It requires a software driver to be installed (for DOS and ProDOS). This driver then emulates the Thunderclock card.</p>
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<p>It requires a software driver to be installed (for DOS and ProDOS). This driver then emulates the Thunderclock card.</p>
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<p>Here's a summary of NSC/ROM chip locations and which drivers work:</p>
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<br>
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<p>For the <strong>Apple //e</strong>, here's a summary of NSC/ROM chip locations and which drivers work:</p>
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<ul>
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<ul>
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<li>"CD" ROM socket: C000-DFFF (internal) ROM space - all drivers work</li>
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<li>"CD" ROM socket: $C000-DFFF (internal) ROM space - all drivers work</li>
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<li>"EF" ROM socket: E000-FFFF ROM space - never seen any drivers use this space</li>
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<li>"EF" ROM socket: $E000-FFFF ROM space - never seen any drivers use this space</li>
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<li>"CF" ROM socket: C000-FFFF (internal) ROM space - all drivers work</li>
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<li>"CF" ROM socket: $C000-FFFF (internal) ROM space - all drivers work</li>
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<li>Slot ROM socket: Cs00-CsFF (slot) ROM space - NS.CLOCK.SYSTEM works</li>
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<li>Slot ROM socket: $Cs00-CsFF (slot) ROM space - NS.CLOCK.SYSTEM works</li>
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</ul>
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</ul>
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<p>Here are the drivers and ROM pages they check:</p>
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<p>Here are the drivers and ROM pages they check:</p>
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@ -28,8 +30,21 @@
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<li>ProDOS "SWU.SYSTEM" - internal C3</li>
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<li>ProDOS "SWU.SYSTEM" - internal C3</li>
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<li>ProDOS "NS.CLOCK.SYSTEM" - internal C3 C8 / external C1-C7</li>
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<li>ProDOS "NS.CLOCK.SYSTEM" - internal C3 C8 / external C1-C7</li>
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<li>GEOS "NoSlot Clock" - internal C8</li>
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<li>GEOS "NoSlot Clock" - internal C8</li>
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<li>ProDOS-8 v2.5.0 "NoSlotClk.IIe" - internal C3 (currently 65C02 only)</li>
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</ul>
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</ul>
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<br>
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<p>For the <strong>Apple II/II+</strong>, here's a summary of NSC/ROM chip locations and driver information:</p>
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<ul>
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<li>"F8" ROM socket: $F800-FFFF (internal) ROM space - ProDOS-8 v2.5.0a8 (not currently working)</li>
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</ul>
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<p>Here are the drivers and ROM pages they check:</p>
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<ul>
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<li>ProDOS-8 v2.5.0 "NOSLOTCLK.II" - internal F8</li>
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</ul>
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<br>
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<p><strong>NOTE: </strong>For ProDOS, the load order of drivers is important:</p>
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<p><strong>NOTE: </strong>For ProDOS, the load order of drivers is important:</p>
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<p>Some .SYSTEM drivers will <strong>not</strong> chain-load the next driver.<br>
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<p>Some .SYSTEM drivers will <strong>not</strong> chain-load the next driver.<br>
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NS.CLOCK.SYSTEM does, so ensure this is the first one ProDOS finds,
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NS.CLOCK.SYSTEM does, so ensure this is the first one ProDOS finds,
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<h4>Mockingboard:</h4>
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<h4>Mockingboard:</h4>
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<p>When the Mockingboards are enabled, the cards are physically plugged into slots
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<p>When the Mockingboards are enabled, the cards are physically plugged into slots
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4 and 5 of the Apple II.</p>
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4 and 5 of the Apple II.</p>
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<p>Each Mockingboard is a type 'C': 2x AY8910 (3-channel sound generator) & 1x
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<p>Each Mockingboard is a type 'C': 2x AY-3-8913 (3-channel sound generator) & 2x
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SSI263 (speech chip)<font face="Tahoma"><br>
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SSI263 (speech chip)<font face="Tahoma"><br>
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</font>Each AY8910 is fully emulated (tone, noise & envelope).<font face="Tahoma"><br>
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</font>Each AY-3-8913 is fully emulated (tone, noise & envelope).<font face="Tahoma"><br>
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</font>Each SY6522 (that controls an AY8910) can generate precise timer
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</font>Each SY6522 (that controls an AY-3-8913) can generate precise timer
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interrupts or phoneme-complete interrupts.<font face="Tahoma"><br>
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interrupts or phoneme-complete interrupts.<font face="Tahoma"><br>
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</font>Emulation of the SSI263 is basic at the moment and only plays back
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</font>Emulation of the SSI263 is basic at the moment and only plays back
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phonemes at a fixed rate without any support for inflection or filters.<font face="Tahoma"><br>
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phonemes at a fixed rate without any support for inflection or filters.<font face="Tahoma"><br>
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@ -29,13 +29,13 @@
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remapping Votrax phonemes to the SSI263's.</p>
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remapping Votrax phonemes to the SSI263's.</p>
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<H4>Phasor:</H4>
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<H4>Phasor:</H4>
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<P>When Phasor is enabled, the card is physically plugged into slot 4 of the Apple II.</P>
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<P>When Phasor is enabled, the card is physically plugged into slot 4 of the Apple II.</P>
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<P>Phasor is equivalent to 2 Mockingboards: so has 4x AY8910 & 1x SSI263.</P>
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<P>Phasor is equivalent to 2 Mockingboards: so has 4x AY-3-8913 & 2x SSI263.</P>
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<br>
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<br>
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<P>There are a number of games and demos that support Mockingboard (or Phasor), eg:</P>
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<P>There are a number of games and demos that support Mockingboard (or Phasor), eg:</P>
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<ul>
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<ul>
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<li>Adventure Construction Set</li>
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<li>Adventure Construction Set</li>
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<li>Bejeweled (with SSI263 speech)</li>
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<li>Bejeweled (with SSI263 speech)</li>
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<li>Berzap! (with SSI263 speech)</li>
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<li>Berzap! (with Votrax or SSI263 speech)</li>
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<li>Broadsides</li>
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<li>Broadsides</li>
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<li>Crimewave (Votrax speech)</li>
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<li>Crimewave (Votrax speech)</li>
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<li>Crypt of Medea (Votrax speech)</li>
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<li>Crypt of Medea (Votrax speech)</li>
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@ -51,7 +51,7 @@
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<li>Rescue Raiders v1.3 (SSI263 speech only)</li>
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<li>Rescue Raiders v1.3 (SSI263 speech only)</li>
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<li>Silent Service</li>
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<li>Silent Service</li>
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<li>Skyfox</li>
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<li>Skyfox</li>
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<li>Spy Strikes Back (Votrax speech)</li>
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<li>The Spy Strikes Back (Votrax speech)</li>
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<li>Ultima III (Mockingboard version)</li>
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<li>Ultima III (Mockingboard version)</li>
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<li>Ultima IV</li>
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<li>Ultima IV</li>
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<li>Ultima V</li>
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<li>Ultima V</li>
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