Project Cleanup

- moved source filename links in project to folders
 . Debugger
 . Disk
 . Emulator
- added extra include dirs
This commit is contained in:
mpohoreski 2010-06-11 15:54:25 +00:00
parent 7e3cf1b1c7
commit b9e0112284

View File

@ -54,7 +54,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="zlib;zip_lib"
AdditionalIncludeDirectories="source\cpu;source\emulator;source\debugger;zlib;zip_lib"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE"
StringPooling="true"
RuntimeLibrary="0"
@ -152,7 +152,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm200 "
Optimization="0"
AdditionalIncludeDirectories="zlib;zip_lib"
AdditionalIncludeDirectories="source\cpu;source\emulator;source\debugger;zlib;zip_lib"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE"
MinimalRebuild="true"
RuntimeLibrary="1"
@ -250,79 +250,79 @@
Name="Debugger"
>
<File
RelativePath=".\source\Debug.cpp"
RelativePath=".\source\Debugger\Debug.cpp"
>
</File>
<File
RelativePath=".\source\Debug.h"
RelativePath=".\source\Debugger\Debug.h"
>
</File>
<File
RelativePath=".\source\Debugger_Assembler.cpp"
RelativePath=".\source\Debugger\Debugger_Assembler.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Assembler.h"
RelativePath=".\source\Debugger\Debugger_Assembler.h"
>
</File>
<File
RelativePath=".\source\Debugger_Console.cpp"
RelativePath=".\source\Debugger\Debugger_Console.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Console.h"
RelativePath=".\source\Debugger\Debugger_Console.h"
>
</File>
<File
RelativePath=".\source\Debugger_DisassemblerData.cpp"
RelativePath=".\source\Debugger\Debugger_DisassemblerData.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_DisassemblerData.h"
RelativePath=".\source\Debugger\Debugger_DisassemblerData.h"
>
</File>
<File
RelativePath=".\source\Debugger_Display.cpp"
RelativePath=".\source\Debugger\Debugger_Display.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Display.h"
RelativePath=".\source\Debugger\Debugger_Display.h"
>
</File>
<File
RelativePath=".\source\Debugger_Help.cpp"
RelativePath=".\source\Debugger\Debugger_Help.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Help.h"
RelativePath=".\source\Debugger\Debugger_Help.h"
>
</File>
<File
RelativePath=".\source\Debugger_Parser.cpp"
RelativePath=".\source\Debugger\Debugger_Parser.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Parser.h"
RelativePath=".\source\Debugger\Debugger_Parser.h"
>
</File>
<File
RelativePath=".\source\Debugger_Range.cpp"
RelativePath=".\source\Debugger\Debugger_Range.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Range.h"
RelativePath=".\source\Debugger\Debugger_Range.h"
>
</File>
<File
RelativePath=".\source\Debugger_Symbols.cpp"
RelativePath=".\source\Debugger\Debugger_Symbols.cpp"
>
</File>
<File
RelativePath=".\source\Debugger_Symbols.h"
RelativePath=".\source\Debugger\Debugger_Symbols.h"
>
</File>
<File
RelativePath=".\source\Debugger_Types.h"
RelativePath=".\source\Debugger\Debugger_Types.h"
>
</File>
</Filter>
@ -569,30 +569,6 @@
RelativePath=".\source\AY8910.h"
>
</File>
<File
RelativePath=".\source\Disk.cpp"
>
</File>
<File
RelativePath=".\source\Disk.h"
>
</File>
<File
RelativePath=".\source\DiskImage.cpp"
>
</File>
<File
RelativePath=".\source\DiskImage.h"
>
</File>
<File
RelativePath=".\source\DiskImageHelper.cpp"
>
</File>
<File
RelativePath=".\source\DiskImageHelper.h"
>
</File>
<File
RelativePath=".\source\Frame.cpp"
>
@ -601,14 +577,6 @@
RelativePath=".\source\Frame.h"
>
</File>
<File
RelativePath=".\source\Harddisk.cpp"
>
</File>
<File
RelativePath=".\source\Harddisk.h"
>
</File>
<File
RelativePath=".\source\Joystick.cpp"
>
@ -818,6 +786,42 @@
>
</File>
</Filter>
<Filter
Name="Disk"
>
<File
RelativePath=".\source\Disk.cpp"
>
</File>
<File
RelativePath=".\source\Disk.h"
>
</File>
<File
RelativePath=".\source\DiskImage.cpp"
>
</File>
<File
RelativePath=".\source\DiskImage.h"
>
</File>
<File
RelativePath=".\source\DiskImageHelper.cpp"
>
</File>
<File
RelativePath=".\source\DiskImageHelper.h"
>
</File>
<File
RelativePath=".\source\Harddisk.cpp"
>
</File>
<File
RelativePath=".\source\Harddisk.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Docs"