Save-state: correctly stop & play Mockingboard sound buffer across save-state loading transition (#609)

This commit is contained in:
tomcw
2019-02-24 15:37:15 +00:00
parent de3f0d877e
commit be81458284
3 changed files with 32 additions and 22 deletions
+1 -1
View File
@@ -419,7 +419,7 @@ void SoundCore_SetFade(eFADE FadeType)
if(g_nAppMode == MODE_DEBUG)
return;
// Fade in/out just for speaker, the others are demuted/muted
// Fade in/out for speaker, the others are demuted/muted here
if(FadeType != FADE_NONE)
{
for(UINT i=0; i<g_uNumVoices; i++)