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Debugger: Separate disassembler functions from display (PR #933)
Makes it easier to use them in different environments.
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@@ -5,6 +5,7 @@
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#include "Debugger_Types.h"
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#include "Debugger_DisassemblerData.h"
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#include "Debugger_Disassembler.h"
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#include "Debugger_Range.h"
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#include "Debugger_Parser.h"
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#include "Debugger_Console.h"
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@@ -145,15 +146,6 @@
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// Source Level Debugging
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int FindSourceLine( WORD nAddress );
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const char* FormatAddress( WORD nAddress, int nBytes );
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// Symbol Table / Memory
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bool FindAddressFromSymbol( const char* pSymbol, WORD * pAddress_ = NULL, int * iTable_ = NULL );
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WORD GetAddressFromSymbol( const char* symbol); // HACK: returns 0 if symbol not found
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void SymbolUpdate( SymbolTable_Index_e eSymbolTable, const char *pSymbolName, WORD nAddrss, bool bRemoveSymbol, bool bUpdateSymbol );
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const char* FindSymbolFromAddress( WORD nAdress, int * iTable_ = NULL );
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const char* GetSymbol( WORD nAddress, int nBytes);
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// Memory
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size_t Util_GetTextScreen( char* &pText_ );
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