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fixed some typos, clarified comments and fixed formatting issues
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9bac6ae68f
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@ -225,10 +225,10 @@ void KeybQueueKeypress (WPARAM key, Keystroke_e bASCII)
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UINT model = IsCopamBase64A(GetApple2Type()) ? 2 : IS_APPLE2 ? 0 : 1;
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UINT model = IsCopamBase64A(GetApple2Type()) ? 2 : IS_APPLE2 ? 0 : 1;
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if (IsIMC2001(GetApple2Type()))
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if (IsIMC2001(GetApple2Type()))
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{
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{
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// TODO: the IMC-2001 actually has black LEFT and RIGTH arrow keys which behave as
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// TODO: The IMC-2001 features black LEFT and RIGHT arrow keys that function like the
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// on an Apple IIe, but it also has light arrow keys UP, DOWN, LEFT, RIGHT, which
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// ones on an Apple IIe. Additionally, it has light-colored arrow keys UP, DOWN, LEFT, RIGHT,
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// actually position the cursor on the screen, not sure how to emulate this.
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// which directly position the cursor on the screen. For now just emulating the black
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// for now just doing the black LEFT and RIGHT keys
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// arrow keys.
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model = 1;
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model = 1;
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}
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}
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BYTE n = asciicode[model][key - VK_LEFT]; // Convert to Apple arrow keycode
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BYTE n = asciicode[model][key - VK_LEFT]; // Convert to Apple arrow keycode
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@ -458,7 +458,7 @@ BYTE KeybReadFlag (void)
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//===========================================================================
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//===========================================================================
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void KeybToggleCapsLock ()
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void KeybToggleCapsLock ()
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{
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{
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if (!IS_APPLE2 ||IsIMC2001(g_Apple2Type))
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if (!IS_APPLE2 || IsIMC2001(g_Apple2Type))
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{
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{
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g_bCapsLock = (GetKeyState(VK_CAPITAL) & 1);
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g_bCapsLock = (GetKeyState(VK_CAPITAL) & 1);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_DISK_STATUS);
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GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_DISK_STATUS);
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@ -217,8 +217,8 @@ static void userVideoRom2K(csbits_t csbits, const BYTE* pVideoRom, const eApple2
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}
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}
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else if (type == A2TYPE_IMC2001)
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else if (type == A2TYPE_IMC2001)
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{
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{
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// for now just unconditionally negate the pattern for inverse (does
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// for now just unconditionally negate the pattern for inverse
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// this work for small letters too?)
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// (does this work for small letters too?)
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n = n ^ 0xfe;
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n = n ^ 0xfe;
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}
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}
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else
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else
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