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MSVC 2010: Add libyaml\include to debug include path, C/C++ PreProcessor: YAML_DECLARE_STATIC
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@ -134,7 +134,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>source\cpu;source\emulator;source\debugger;zlib;zip_lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>source\cpu;source\emulator;source\debugger;zlib;zip_lib;libyaml\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE;NO_DIRECT_X;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -178,8 +178,8 @@
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<ClCompile>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>source\cpu;source\emulator;source\debugger;zlib;zip_lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>source\cpu;source\emulator;source\debugger;zlib;zip_lib;libyaml\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE;YAML_DECLARE_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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@ -219,7 +219,7 @@
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<ClCompile>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>source\cpu;source\emulator;source\debugger;zlib;zip_lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>source\cpu;source\emulator;source\debugger;zlib;zip_lib;libyaml\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;NO_DSHOW_STRSAFE;NO_DIRECT_X;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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