Update Help.

This commit is contained in:
tomch 2013-12-31 23:06:58 +00:00
parent 6956f4e5f8
commit d06f0d9c1a
4 changed files with 12 additions and 1 deletions

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@ -24,7 +24,7 @@ Changes:
. Support auto-fire for all 3 joystick buttons (via Config->Input)
. Debugger: Added "disk info" command
. Added confirmation message box for reboot (F2)
. Added -no-printscreen-dlg to surpress the warning if AppleWin failed to capture the PrintScreen key
. Added -no-printscreen-dlg to suppress the warning if AppleWin failed to capture the PrintScreen key
. Changed save-state file persisted to Registry from filename to pathame
Fixes:
. [Bug #19154] ProDOS Order 2IMG crashing

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@ -34,5 +34,7 @@
Enable logging. Creates an AppleWin.log file<br><br>
-m<br>
Disable DirectSound support<br><br>
-no-printscreen-dlg<br>
Suppress the warning message-box if AppleWin fails to capture the PrintScreen key<br><br>
</body>
</html>

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@ -26,6 +26,15 @@ joystick X/Y offsets when the joystick is centered. Normally central
position is X=127, Y=127 so this adds the trim value for PC joysticks
&amp; keyboard (centering). If you are using an analog PC joystick,
then you should leave these values at 0.</li>
<li>Allow cursor keys to be read from keyboard: Applicable only in 'Keyboard (cursors)' mode.</li>
<li>NB.</li>
<ul>
<li>Be aware that 'cursor up' = CTRL+K, and 'cursor-down' = CTRL+J.</li>
<li>When cursor keys are used for joystick emulation <strong>and</strong> are allowed to be read from the keyboard, then some games won't work correctly (eg. Lode Runner).</li>
<li>When cursor keys are blocked from being read from the keyboard, then simple command-line cursor editing in AppleSoft won't work.</li>
</ul>
<li>Auto-fire (all 3 buttons): For each button pressed, the button's state will be toggled when read.</li>
<li>Keyboard auto-centering: When keys used for joystick emulation are released then the joystick will return to the central position.</li>
</ul>

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