Add filters to VS2013 proj

This commit is contained in:
tomcw 2014-08-20 22:22:10 +01:00
parent 598b04c025
commit d8f451bd2a

View File

@ -48,6 +48,7 @@
<ClInclude Include="source\CPU\cpu65C02.h" /> <ClInclude Include="source\CPU\cpu65C02.h" />
<ClInclude Include="source\CPU\cpu65d02.h" /> <ClInclude Include="source\CPU\cpu65d02.h" />
<ClInclude Include="source\Debugger\Debug.h" /> <ClInclude Include="source\Debugger\Debug.h" />
<ClInclude Include="source\Debugger\DebugDefs.h" />
<ClInclude Include="source\Debugger\Debugger_Assembler.h" /> <ClInclude Include="source\Debugger\Debugger_Assembler.h" />
<ClInclude Include="source\Debugger\Debugger_Color.h" /> <ClInclude Include="source\Debugger\Debugger_Color.h" />
<ClInclude Include="source\Debugger\Debugger_Console.h" /> <ClInclude Include="source\Debugger\Debugger_Console.h" />
@ -58,7 +59,10 @@
<ClInclude Include="source\Debugger\Debugger_Range.h" /> <ClInclude Include="source\Debugger\Debugger_Range.h" />
<ClInclude Include="source\Debugger\Debugger_Symbols.h" /> <ClInclude Include="source\Debugger\Debugger_Symbols.h" />
<ClInclude Include="source\Debugger\Debugger_Types.h" /> <ClInclude Include="source\Debugger\Debugger_Types.h" />
<ClInclude Include="source\Debugger\Util_MemoryTextFile.h" />
<ClInclude Include="source\Debugger\Util_Text.h" />
<ClInclude Include="source\Disk.h" /> <ClInclude Include="source\Disk.h" />
<ClInclude Include="source\DiskDefs.h" />
<ClInclude Include="source\DiskImage.h" /> <ClInclude Include="source\DiskImage.h" />
<ClInclude Include="source\DiskImageHelper.h" /> <ClInclude Include="source\DiskImageHelper.h" />
<ClInclude Include="source\Frame.h" /> <ClInclude Include="source\Frame.h" />
@ -91,7 +95,6 @@
<ClInclude Include="source\Tfe\Tfearch.h" /> <ClInclude Include="source\Tfe\Tfearch.h" />
<ClInclude Include="source\Tfe\Tfesupp.h" /> <ClInclude Include="source\Tfe\Tfesupp.h" />
<ClInclude Include="source\Tfe\Uilib.h" /> <ClInclude Include="source\Tfe\Uilib.h" />
<ClInclude Include="source\Util_MemoryTextFile.h" />
<ClInclude Include="source\Video.h" /> <ClInclude Include="source\Video.h" />
<ClInclude Include="source\z80emu.h" /> <ClInclude Include="source\z80emu.h" />
<ClInclude Include="source\Z80VICE\daa.h" /> <ClInclude Include="source\Z80VICE\daa.h" />
@ -133,6 +136,7 @@
<ClCompile Include="source\Debugger\Debugger_Parser.cpp" /> <ClCompile Include="source\Debugger\Debugger_Parser.cpp" />
<ClCompile Include="source\Debugger\Debugger_Range.cpp" /> <ClCompile Include="source\Debugger\Debugger_Range.cpp" />
<ClCompile Include="source\Debugger\Debugger_Symbols.cpp" /> <ClCompile Include="source\Debugger\Debugger_Symbols.cpp" />
<ClCompile Include="source\Debugger\Util_MemoryTextFile.cpp" />
<ClCompile Include="source\Disk.cpp" /> <ClCompile Include="source\Disk.cpp" />
<ClCompile Include="source\DiskImage.cpp" /> <ClCompile Include="source\DiskImage.cpp" />
<ClCompile Include="source\DiskImageHelper.cpp" /> <ClCompile Include="source\DiskImageHelper.cpp" />
@ -184,7 +188,6 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">NotUsing</PrecompiledHeader>
</ClCompile> </ClCompile>
<ClCompile Include="source\Util_MemoryTextFile.cpp" />
<ClCompile Include="source\Video.cpp" /> <ClCompile Include="source\Video.cpp" />
<ClCompile Include="source\z80emu.cpp" /> <ClCompile Include="source\z80emu.cpp" />
<ClCompile Include="source\Z80VICE\daa.cpp"> <ClCompile Include="source\Z80VICE\daa.cpp">