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Add filters to VS2013 proj
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parent
598b04c025
commit
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@ -48,6 +48,7 @@
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<ClInclude Include="source\CPU\cpu65C02.h" />
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<ClInclude Include="source\CPU\cpu65d02.h" />
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<ClInclude Include="source\Debugger\Debug.h" />
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<ClInclude Include="source\Debugger\DebugDefs.h" />
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<ClInclude Include="source\Debugger\Debugger_Assembler.h" />
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<ClInclude Include="source\Debugger\Debugger_Color.h" />
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<ClInclude Include="source\Debugger\Debugger_Console.h" />
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@ -58,7 +59,10 @@
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<ClInclude Include="source\Debugger\Debugger_Range.h" />
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<ClInclude Include="source\Debugger\Debugger_Symbols.h" />
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<ClInclude Include="source\Debugger\Debugger_Types.h" />
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<ClInclude Include="source\Debugger\Util_MemoryTextFile.h" />
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<ClInclude Include="source\Debugger\Util_Text.h" />
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<ClInclude Include="source\Disk.h" />
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<ClInclude Include="source\DiskDefs.h" />
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<ClInclude Include="source\DiskImage.h" />
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<ClInclude Include="source\DiskImageHelper.h" />
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<ClInclude Include="source\Frame.h" />
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@ -91,7 +95,6 @@
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<ClInclude Include="source\Tfe\Tfearch.h" />
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<ClInclude Include="source\Tfe\Tfesupp.h" />
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<ClInclude Include="source\Tfe\Uilib.h" />
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<ClInclude Include="source\Util_MemoryTextFile.h" />
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<ClInclude Include="source\Video.h" />
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<ClInclude Include="source\z80emu.h" />
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<ClInclude Include="source\Z80VICE\daa.h" />
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@ -133,6 +136,7 @@
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<ClCompile Include="source\Debugger\Debugger_Parser.cpp" />
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<ClCompile Include="source\Debugger\Debugger_Range.cpp" />
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<ClCompile Include="source\Debugger\Debugger_Symbols.cpp" />
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<ClCompile Include="source\Debugger\Util_MemoryTextFile.cpp" />
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<ClCompile Include="source\Disk.cpp" />
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<ClCompile Include="source\DiskImage.cpp" />
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<ClCompile Include="source\DiskImageHelper.cpp" />
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@ -184,7 +188,6 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="source\Util_MemoryTextFile.cpp" />
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<ClCompile Include="source\Video.cpp" />
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<ClCompile Include="source\z80emu.cpp" />
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<ClCompile Include="source\Z80VICE\daa.cpp">
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