Changed PCH file from AppleWin.cpp to StdAfx.cpp

- updated VS2005/2008/2010 projects
This commit is contained in:
tomch 2013-05-26 21:25:17 +00:00
parent 0b13b6fddb
commit da5f758d0e
6 changed files with 38 additions and 26 deletions

View File

@ -245,10 +245,10 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="source\Applewin.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug NoDX|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug NoDX|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="source\Debugger\Debug.cpp" />
<ClCompile Include="source\Debugger\Debugger_Assembler.cpp" />
@ -261,6 +261,12 @@
<ClCompile Include="source\Debugger\Debugger_Parser.cpp" />
<ClCompile Include="source\Debugger\Debugger_Range.cpp" />
<ClCompile Include="source\Debugger\Debugger_Symbols.cpp" />
<ClCompile Include="source\StdAfx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug NoDX|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="source\Util_MemoryTextFile.cpp" />
<ClCompile Include="source\Tfe\Tfe.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

View File

@ -206,6 +206,9 @@
<ClCompile Include="source\Configuration\PropertySheetHelper.cpp">
<Filter>Source\Configuration</Filter>
</ClCompile>
<ClCompile Include="source\StdAfx.cpp">
<Filter>Source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="source\Applewin.h">
@ -367,9 +370,6 @@
<ClInclude Include="source\SSI263Phonemes.h">
<Filter>Source\_Headers</Filter>
</ClInclude>
<ClInclude Include="source\StdAfx.h">
<Filter>Source\_Headers</Filter>
</ClInclude>
<ClInclude Include="source\Structs.h">
<Filter>Source\_Headers</Filter>
</ClInclude>
@ -442,6 +442,9 @@
<ClInclude Include="resource\winres.h">
<Filter>Resources</Filter>
</ClInclude>
<ClInclude Include="source\StdAfx.h">
<Filter>Source</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="source\CPU\cpu_general.inl">

View File

@ -384,6 +384,14 @@
RelativePath=".\source\Speech.h"
>
</File>
<File
RelativePath=".\source\StdAfx.cpp"
>
</File>
<File
RelativePath=".\source\StdAfx.h"
>
</File>
<File
RelativePath=".\source\Tape.cpp"
>
@ -903,10 +911,6 @@
RelativePath="Resource\DriveSwap.bmp"
>
</File>
<File
RelativePath="Resource\DRSWAP.bmp"
>
</File>
<File
RelativePath="RESOURCE\FULLSCR.BMP"
>
@ -948,10 +952,6 @@
RelativePath=".\source\SSI263Phonemes.h"
>
</File>
<File
RelativePath=".\source\StdAfx.h"
>
</File>
<File
RelativePath=".\source\Structs.h"
>

View File

@ -226,6 +226,14 @@
<File
RelativePath=".\source\Applewin.cpp"
>
</File>
<File
RelativePath=".\source\Applewin.h"
>
</File>
<File
RelativePath=".\source\StdAfx.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
@ -244,7 +252,7 @@
</FileConfiguration>
</File>
<File
RelativePath=".\source\Applewin.h"
RelativePath=".\source\StdAfx.h"
>
</File>
<Filter
@ -742,10 +750,6 @@
RelativePath=".\source\SSI263Phonemes.h"
>
</File>
<File
RelativePath=".\source\StdAfx.h"
>
</File>
<File
RelativePath=".\source\Structs.h"
>
@ -1082,10 +1086,6 @@
RelativePath="Resource\DriveSwap.bmp"
>
</File>
<File
RelativePath="Resource\DRSWAP.bmp"
>
</File>
<File
RelativePath=".\resource\Freezes_Non-autostart_F8_Rom.rom"
>
@ -1130,6 +1130,10 @@
RelativePath=".\resource\Pravets8C.rom"
>
</File>
<File
RelativePath=".\resource\PRAVETS8M.ROM"
>
</File>
<File
RelativePath="RESOURCE\RUN.BMP"
>

View File

@ -27,8 +27,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "StdAfx.h"
#pragma hdrstop // Normally would have stdafx.cpp (being the file with /Yc) and wouldn't bother with #pragma hdrstop
#include "DiskImage.h"
#include "Harddisk.h"

View File

@ -0,0 +1 @@
#include "StdAfx.h"