mirror of
https://github.com/AppleWin/AppleWin.git
synced 2025-02-26 21:30:36 +00:00
Changed PCH file from AppleWin.cpp to StdAfx.cpp
- updated VS2005/2008/2010 projects
This commit is contained in:
parent
0b13b6fddb
commit
da5f758d0e
@ -245,10 +245,10 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="source\Applewin.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug NoDX|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug NoDX|Win32'">Use</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="source\Debugger\Debug.cpp" />
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<ClCompile Include="source\Debugger\Debugger_Assembler.cpp" />
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@ -261,6 +261,12 @@
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<ClCompile Include="source\Debugger\Debugger_Parser.cpp" />
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<ClCompile Include="source\Debugger\Debugger_Range.cpp" />
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<ClCompile Include="source\Debugger\Debugger_Symbols.cpp" />
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<ClCompile Include="source\StdAfx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug NoDX|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release NoDX|Win32'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="source\Util_MemoryTextFile.cpp" />
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<ClCompile Include="source\Tfe\Tfe.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -206,6 +206,9 @@
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<ClCompile Include="source\Configuration\PropertySheetHelper.cpp">
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<Filter>Source\Configuration</Filter>
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</ClCompile>
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<ClCompile Include="source\StdAfx.cpp">
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<Filter>Source</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="source\Applewin.h">
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@ -367,9 +370,6 @@
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<ClInclude Include="source\SSI263Phonemes.h">
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<Filter>Source\_Headers</Filter>
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</ClInclude>
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<ClInclude Include="source\StdAfx.h">
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<Filter>Source\_Headers</Filter>
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</ClInclude>
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<ClInclude Include="source\Structs.h">
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<Filter>Source\_Headers</Filter>
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</ClInclude>
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@ -442,6 +442,9 @@
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<ClInclude Include="resource\winres.h">
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<Filter>Resources</Filter>
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</ClInclude>
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<ClInclude Include="source\StdAfx.h">
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<Filter>Source</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="source\CPU\cpu_general.inl">
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@ -384,6 +384,14 @@
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RelativePath=".\source\Speech.h"
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>
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</File>
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<File
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RelativePath=".\source\StdAfx.cpp"
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>
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</File>
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<File
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RelativePath=".\source\StdAfx.h"
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>
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</File>
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<File
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RelativePath=".\source\Tape.cpp"
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>
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@ -903,10 +911,6 @@
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RelativePath="Resource\DriveSwap.bmp"
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>
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</File>
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<File
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RelativePath="Resource\DRSWAP.bmp"
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>
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</File>
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<File
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RelativePath="RESOURCE\FULLSCR.BMP"
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>
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@ -948,10 +952,6 @@
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RelativePath=".\source\SSI263Phonemes.h"
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>
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</File>
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<File
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RelativePath=".\source\StdAfx.h"
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>
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</File>
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<File
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RelativePath=".\source\Structs.h"
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>
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@ -226,6 +226,14 @@
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<File
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RelativePath=".\source\Applewin.cpp"
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>
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</File>
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<File
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RelativePath=".\source\Applewin.h"
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>
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</File>
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<File
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RelativePath=".\source\StdAfx.cpp"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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@ -244,7 +252,7 @@
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\source\Applewin.h"
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RelativePath=".\source\StdAfx.h"
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>
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</File>
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<Filter
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@ -742,10 +750,6 @@
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RelativePath=".\source\SSI263Phonemes.h"
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>
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</File>
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<File
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RelativePath=".\source\StdAfx.h"
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>
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</File>
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<File
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RelativePath=".\source\Structs.h"
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>
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@ -1082,10 +1086,6 @@
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RelativePath="Resource\DriveSwap.bmp"
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>
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</File>
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<File
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RelativePath="Resource\DRSWAP.bmp"
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>
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</File>
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<File
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RelativePath=".\resource\Freezes_Non-autostart_F8_Rom.rom"
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>
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@ -1130,6 +1130,10 @@
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RelativePath=".\resource\Pravets8C.rom"
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>
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</File>
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<File
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RelativePath=".\resource\PRAVETS8M.ROM"
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>
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</File>
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<File
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RelativePath="RESOURCE\RUN.BMP"
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>
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@ -27,8 +27,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "StdAfx.h"
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#pragma hdrstop // Normally would have stdafx.cpp (being the file with /Yc) and wouldn't bother with #pragma hdrstop
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#include "DiskImage.h"
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#include "Harddisk.h"
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1
AppleWin/source/StdAfx.cpp
Normal file
1
AppleWin/source/StdAfx.cpp
Normal file
@ -0,0 +1 @@
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#include "StdAfx.h"
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