diff --git a/AppleWin/source/Video.cpp b/AppleWin/source/Video.cpp index c065fd8c..7c1b271f 100644 --- a/AppleWin/source/Video.cpp +++ b/AppleWin/source/Video.cpp @@ -1743,19 +1743,22 @@ Legend: } } #if HALF_PIXEL_SOLID +// Test Patterns // 81 blue -// 2000:D5 AA D5 AA +// 2000:D5 AA D5 AA -> 2001:AA D5 should not have black gap, should be blue // 82 orange // 2800:AA D5 AA D5 - else if( aPixels[2] && aPixels[0] ) +// Game: Elite -- Loading Logo +// 2444:BB F7 -> 2000:BB F7 // Should not have orange in-between gap // Elite "Firebird" Logo +// -> 2400:0 BB F7 // Should not have blue in-between gap +// 21D0:C0 00 -> HalfLumBlue +// 25D0:C0 D0 88 -> Blue black orange black orange +// 29D0:C0 90 08 -> Blue black orange +// Game: Ultimra 4 -- Ultima 4 Logo - bottom half of screen has a "mini-game" / demo -- far right has tree and blue border +// 2176:2A AB green black_gap white blue_border + else if ( aPixels[0] ) // prev prev pixel on { - // Test Pattern: Ultima 4 Logo - far right - grass and blue border - if( aPixels[3] ) { - SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+0 ,y , HGR_WHITE ); - SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+0 ,y+1, HGR_WHITE ); - SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+16,y , HGR_WHITE ); - SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+16,y+1, HGR_WHITE ); - } else { + if( aPixels[2] && !aPixels[3]) { // this pixel on , and adjacent right pixel off SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+0 ,y , HGR_BLUE ); SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+0 ,y+1, HGR_BLUE ); SETSOURCEPIXEL(SRCOFFS_HIRES+offsetx+x+16 ,y , HGR_RED ); @@ -1763,7 +1766,6 @@ Legend: } } #endif - } x += hibit;