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Move interface into a class FrameBase. (PR #893)
. Move the Win32 implementation into Win32Frame.
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#include "StdAfx.h"
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#include "FrameBase.h"
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FrameBase::FrameBase()
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{
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g_hFrameWindow = (HWND)0;
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g_bConfirmReboot = 1; // saved PageConfig REGSAVE
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g_bMultiMon = 0; // OFF = load window position & clamp initial frame to screen, ON = use window position as is
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g_bFreshReset = false;
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g_hInstance = (HINSTANCE)0;
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}
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FrameBase::~FrameBase()
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{
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}
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