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Refactor: move code for WM_CLOSE next to WM_DESTROY, and WM_KEYDOWN next to WM_CHAR
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@ -1095,25 +1095,29 @@ LRESULT CALLBACK FrameWndProc (
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// Exit via DefWindowProc(), which does the default action for WM_CLOSE, which is to call DestroyWindow(), posting WM_DESTROY
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break;
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case WM_CHAR:
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if ((g_nAppMode == MODE_RUNNING) || (g_nAppMode == MODE_STEPPING) || (g_nAppMode == MODE_LOGO))
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{
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if (!g_bDebuggerEatKey)
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{
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#if DEBUG_KEY_MESSAGES
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LogOutput("WM_CHAR: %08X\n", wparam);
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#endif
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if (g_nAppMode != MODE_LOGO) // !MODE_LOGO - not emulating so don't pass to the VM's keyboard
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KeybQueueKeypress(wparam, ASCII);
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}
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g_bDebuggerEatKey = false;
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}
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else if (g_nAppMode == MODE_DEBUG)
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{
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DebuggerInputConsoleChar((TCHAR)wparam);
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}
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break;
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case WM_DESTROY:
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LogFileOutput("WM_DESTROY\n");
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DragAcceptFiles(window,0);
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if (!g_bRestart) // GH#564: Only save-state on shutdown (not on a restart)
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Snapshot_Shutdown();
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DebugDestroy();
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if (!g_bRestart) {
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DiskDestroy();
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ImageDestroy();
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HD_Destroy();
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}
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PrintDestroy();
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sg_SSC.CommDestroy();
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CpuDestroy();
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MemDestroy();
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SpkrDestroy();
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VideoDestroy();
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MB_Destroy();
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DeleteGdiObjects();
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DIMouse::DirectInputUninit(window); // NB. do before window is destroyed
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PostQuitMessage(0); // Post WM_QUIT message to the thread's message queue
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LogFileOutput("WM_DESTROY (done)\n");
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break;
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case WM_CREATE:
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LogFileOutput("WM_CREATE\n");
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@ -1173,30 +1177,6 @@ LRESULT CALLBACK FrameWndProc (
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break;
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}
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case WM_DESTROY:
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LogFileOutput("WM_DESTROY\n");
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DragAcceptFiles(window,0);
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if (!g_bRestart) // GH#564: Only save-state on shutdown (not on a restart)
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Snapshot_Shutdown();
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DebugDestroy();
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if (!g_bRestart) {
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DiskDestroy();
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ImageDestroy();
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HD_Destroy();
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}
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PrintDestroy();
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sg_SSC.CommDestroy();
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CpuDestroy();
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MemDestroy();
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SpkrDestroy();
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VideoDestroy();
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MB_Destroy();
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DeleteGdiObjects();
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DIMouse::DirectInputUninit(window); // NB. do before window is destroyed
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PostQuitMessage(0); // Post WM_QUIT message to the thread's message queue
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LogFileOutput("WM_DESTROY (done)\n");
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break;
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case WM_DISPLAYCHANGE:
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VideoReinitialize();
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break;
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@ -1421,6 +1401,26 @@ LRESULT CALLBACK FrameWndProc (
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}
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break;
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case WM_CHAR:
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if ((g_nAppMode == MODE_RUNNING) || (g_nAppMode == MODE_STEPPING) || (g_nAppMode == MODE_LOGO))
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{
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if (!g_bDebuggerEatKey)
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{
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#if DEBUG_KEY_MESSAGES
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LogOutput("WM_CHAR: %08X\n", wparam);
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#endif
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if (g_nAppMode != MODE_LOGO) // !MODE_LOGO - not emulating so don't pass to the VM's keyboard
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KeybQueueKeypress(wparam, ASCII);
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}
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g_bDebuggerEatKey = false;
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}
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else if (g_nAppMode == MODE_DEBUG)
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{
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DebuggerInputConsoleChar((TCHAR)wparam);
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}
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break;
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case WM_KEYUP:
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// Process is done in WM_KEYUP: VK_F1 VK_F2 VK_F3 VK_F4 VK_F5 VK_F6 VK_F7 VK_F8
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if ((wparam >= VK_F1) && (wparam <= VK_F8) && (buttondown == (int)wparam-VK_F1))
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@ -1795,10 +1795,7 @@ LRESULT CALLBACK FrameWndProc (
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}
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case WM_USER_RESTART:
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// . Changed Apple computer type (][+ or //e)
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// . Changed slot configuration
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// . Changed disk speed (normal or enhanced)
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// . Changed Freeze F8 rom setting
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// Changed h/w config, eg. Apple computer type (][+ or //e), slot configuration, etc.
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g_bRestart = true;
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PostMessage(window,WM_CLOSE,0,0);
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break;
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@ -651,5 +651,5 @@ void Snapshot_Shutdown()
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Snapshot_SaveState();
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bDone = true; // Debug flag: should only be called once, and never on a g_bRestart
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bDone = true; // Debug flag: this func should only be called once, and never on a g_bRestart
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}
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