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Save-state: Explicitly init MB SoundcardType when loading state. (Fixes #609)
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@ -1663,9 +1663,10 @@ void MemInitializeIO(void)
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{
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ConfigureSoftcard(pCxRomPeripheral, 5); // $C500 : Z80 card
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}
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else
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if (g_Slot5 == CT_SAM)
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ConfigureSAM(pCxRomPeripheral, 5); // $C500 : Z80 card
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else if (g_Slot5 == CT_SAM)
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{
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ConfigureSAM(pCxRomPeripheral, 5); // $C500 : Z80 card
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}
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DiskLoadRom(pCxRomPeripheral, 6); // $C600 : Disk][ f/w
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HD_Load_Rom(pCxRomPeripheral, 7); // $C700 : HDD f/w
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@ -1376,13 +1376,20 @@ static void MB_DSUninit()
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//=============================================================================
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void MB_InitSoundcardType(void) // GH#609
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{
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g_SoundcardType = CT_Empty; // Use CT_Empty to mean: no soundcard
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g_bPhasorEnable = false;
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}
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void MB_Initialize()
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{
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MB_InitSoundcardType();
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LogFileOutput("MB_Initialize: g_bDisableDirectSound=%d, g_bDisableDirectSoundMockingboard=%d\n", g_bDisableDirectSound, g_bDisableDirectSoundMockingboard);
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if (g_bDisableDirectSound || g_bDisableDirectSoundMockingboard)
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{
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MockingboardVoice.bMute = true;
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g_SoundcardType = CT_Empty;
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}
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else
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{
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@ -2108,9 +2115,7 @@ bool MB_LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT slot, UINT version)
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AY8910_InitClock((int)CLK_6502);
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// Setup in MB_InitializeIO() -> MB_SetSoundcardType()
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g_SoundcardType = CT_Empty;
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g_bPhasorEnable = false;
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// NB. g_SoundcardType & g_bPhasorEnable setup in MB_InitializeIO() -> MB_SetSoundcardType()
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return true;
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}
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@ -2233,9 +2238,7 @@ bool Phasor_LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT slot, UINT version
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AY8910_InitClock((int)(CLK_6502 * g_PhasorClockScaleFactor));
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// Setup in MB_InitializeIO() -> MB_SetSoundcardType()
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g_SoundcardType = CT_Empty;
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g_bPhasorEnable = false;
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// NB. g_SoundcardType & g_bPhasorEnable setup in MB_InitializeIO() -> MB_SetSoundcardType()
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return true;
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}
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@ -4,6 +4,7 @@ void MB_Initialize();
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void MB_Reinitialize();
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void MB_Destroy();
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void MB_Reset();
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void MB_InitSoundcardType(void);
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void MB_InitializeIO(LPBYTE pCxRomPeripheral, UINT uSlot4, UINT uSlot5);
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void MB_Mute();
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void MB_Demute();
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@ -405,6 +405,7 @@ static void Snapshot_LoadState_v2(void)
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KeybReset();
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VideoResetState();
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MB_Reset();
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MB_InitSoundcardType(); // GH#609
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sg_SSC.CommReset();
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#ifdef USE_SPEECH_API
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g_Speech.Reset();
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