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Change debugger background for LC to be darker cyan
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@ -2747,7 +2747,7 @@ void _DrawSoftSwitch( RECT & rect, int nAddress, bool bSet, char *sPrefix, char
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RECT temp = rect;
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RECT temp = rect;
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char sText[ 4 ] = "";
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char sText[ 4 ] = "";
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DebuggerSetColorBG( DebuggerGetColor( BG_INFO ));
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DebuggerSetColorBG( DebuggerGetColor( bg_default ));
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// DebuggerSetColorFG( DebuggerGetColor( FG_DISASM_ADDRESS ));
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// DebuggerSetColorFG( DebuggerGetColor( FG_DISASM_ADDRESS ));
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DebuggerSetColorFG( DebuggerGetColor( FG_DISASM_TARGET ));
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DebuggerSetColorFG( DebuggerGetColor( FG_DISASM_TARGET ));
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sprintf( sText, "%02X", (nAddress & 0xFF) );
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sprintf( sText, "%02X", (nAddress & 0xFF) );
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@ -2836,12 +2836,10 @@ void _DrawSoftSwitchLanguageCardBank( RECT & rect, int iBank, int extraBank = 0
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if (extraBank & (MEM_TYPE_RAMWORKS << 8)) sText[0] = 'r'; // RAMWORKS
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if (extraBank & (MEM_TYPE_RAMWORKS << 8)) sText[0] = 'r'; // RAMWORKS
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if (extraBank & (MEM_TYPE_SATURN << 8)) sText[0] = 's'; // SATURN 64K 128K
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if (extraBank & (MEM_TYPE_SATURN << 8)) sText[0] = 's'; // SATURN 64K 128K
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DebuggerSetColorBG( DebuggerGetColor( BG_INFO ));
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DebuggerSetColorFG( DebuggerGetColor( FG_INFO_OPCODE )); // FG_INFO_TITLE
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DebuggerSetColorFG( DebuggerGetColor( FG_INFO_OPCODE )); // FG_INFO_TITLE
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PrintTextCursorX( sText, rect );
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PrintTextCursorX( sText, rect );
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sprintf( sText, "%02X", (extraBank & 0x7F) );
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sprintf( sText, "%02X", (extraBank & 0x7F) );
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DebuggerSetColorBG( DebuggerGetColor( BG_INFO ));
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DebuggerSetColorFG( DebuggerGetColor( FG_INFO_ADDRESS ));
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DebuggerSetColorFG( DebuggerGetColor( FG_INFO_ADDRESS ));
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PrintTextCursorX( sText, rect );
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PrintTextCursorX( sText, rect );
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