Better support the IIe's aux slot when it's empty or has the 80-col(1KiB) card.
- any h/w using this alternate CPU emulation, (ie. aux=empty or 80-col(1KiB)), then the 'mem' cache is completely bypassed.
Debugger: change all the direct 'mem' accesses to go via ReadByteFromMemory().
TestCPU6502: test the alt CPU emulation code too.
Add new command line switch: -aux <empty|std80|ext80|rw3>
Add 6502/65C02 x normal/debugger alt read support for CPU emulation (#1353).
Fix bug in MemReadFloatingBus() reading from mem[] - no good, if MF_AUXREAD is set.
Support odd 80-col text video mode when aux slot is empty:
. add a new videoMode flag for VF_80COL_AUX_EMPTY.
Correctly support 80COL & DHIRES soft-switches when aux slot is empty or with std80 card.
Support VidHD's SHR with -aux <empty|std80>.
Save-state: support aux slot empty or with std80 card.
Extend LBR so that it includes the control-flow on a taken interrupt
Add a new command 'brkint <0|1>' to support Break on Interrupt
Internal: in core emulation loop, moved IRQ/NMI check to start of loop so that just the "interrupt vectoring" case can be single-stepped (instead of previously opcode + interrupt vector).
Debugger help chm: update Breakpoints section to include BRK, BRKOP and BRKINT
Switched Mockingboard/6522 Timer interrupts & Mousecard's VBlank interrupt to use synchronous events.
This is a linked-list of ordered timer-based event, where only the head of the list needs updating after every opcode.
Removed 65d02.h and reconstructed this code using a combination of existing 6502.h/65c02.h and extra C Pre-Processor macros to include (or omit) the extra heatmap functionality.
We still end up with a normal 65c02 instance and also a debug 65c02 instance, but both will derive from the same 65c02.h file (+ same for the 6502 normal/debug instances).
Also:
. Added cpu_heatmap.inl for the built-in debugger's read/write operations.
. Support CpuRead/Write() from Z80 to hook the heatmap r/w.
Changes to ease code compilation in GCC.
Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
. Move the BRK and invalid opcodes checks out of main emulation's Fetch() and into DebugContinueStepping()
. Added a new break condition: when PC reads floating bus or I/O memory
. On a break condition, output a 'Stop Reason' message to the console
. Debug 'G(o)' cmd now defaults to normal speed (and precise video updates)
. New debug 'GG' cmd enables full speed (and periodic video updates)
. Single-stepping (normal or full speed) now routed through ContinueExecution()
. Removed Cpu6502()/Cpu65C02() check for debug breakpoints
. Removed the (undocumented) SHIFT+F7 feature to exit debugger for 'normal speed breakpoints'
. Removed the g_bDebugNormalSpeedBreakpoints variable
. means that disk accesses (eg. loading) is much quicker
Correct naming of video modes (in UI and code)
Pixel adjust for NTSC B&W and Color video modes to align with other video modes