. Command line config only, and only permitted in slot 3 for now.
. Save-state Unit v9: Extended: memory (added 'Last Slot to Set Main Mem LC', 'MMU LC Mode').
. Add LanguageCardManager class.
* Debugger: Clamp long input
* Fix backspace when input line has 78 characters
* Colorize console error line
* Cleanup alignment
* Init
* Refactor common expression
* Add support for a long input line when we decide to enable it
* Unabbreviate SOL and EOL
Add: 'm1 MBsn' and 'm2 MBsn' (eg. 'm1 MB4A').
Support 'm1 MBs' and 'm1 AYs' (eg. 'm1 MB4') which defaults to 6522-A.
Move the 2nd mini-mem view (ie. m2) down 1 line.
Remove legacy mini-mem devices: AY0-AY3 and SY0-SY3 (eg. 'm1 SY0').
. so eg. 'm1 AY0' now means show slot-0's AY1 & AY2.
Mockingboard or Phasor cards can be inserted into any slot.
Change Config->Sound to that slots 4+5 to be individually selected for the 3 soundcard types.
Add MockingboardCardManager class to manage multiple cards and mix the sound buffers.
And these Debugger related:
. Improve FormatAddress() and GetSymbol().
. GetSymbol(), FindSymbolFromAddress(), FormatAddress() are changed to use std::string instead.
. Remove static variable (not nice) in FormatAddress().
. GetSymbol() returns std::string reference instead of pointer.
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only.
- AppleWin window is slightly enlarged when VidHD card is inserted.
Support IIgs 320x200 (and fill mode) and 640x200 video modes.
Debugger: add 'shr' command to view video
CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
This reduces the chances of incompatibility between gcc and vs.
99% is "const char *" literals.
1 case of a goto jumping over a variable declaration (but it is not needed).
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
* Interface.h: ensure that functions in the interface are not exported by other header files.
This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.