Commit Graph
16 Commits
Author SHA1 Message Date
tomcw e9cbbcf262 Resources: remove old IDD_PROPPAGE_DISK 2026-03-08 12:15:36 +00:00
TomCh 80ec6e5545 Improve Configuration GUI for better slot/card selection (#853, PR #1462)
. Add PropSheetPage: Slots (and include 'Reset to Default')
  - include config options for some cards
. Remove PropSheetPages: Sound & Disk
. Config page: refactor and add 'Reset all to Default'
. Input page: refactor
. Advanced page: refactor
2026-03-07 22:00:07 +00:00
Andrea acbef19489 Remove TEXT() and _T(). (PR #1379) 2025-02-13 20:48:37 +00:00
Andrea 35f176e4d8 Replace DWORD -> uint32_t. (PR #1350)
Some have been left where tightly coupled with the Win32 API.
2024-12-21 12:32:00 +00:00
Kelvin Lee 0139878dd7 x64 enabling (PR #747)
Here are a few changes to make 64-bit build possible.
The changes are mainly to use windows api in the correct way that works for both 32-bit and 64-bit builds.
2021-01-01 12:57:40 +00:00
Andrea e27879ac99 Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea 2d2ba86f4f IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea bbe88da787 AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
Andrea c455488b50 Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00
tomcw bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
Andrea 01ad5d1882 Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
TomCh 43455eb4fe Improved determining path & filename when saving/loading a save-state (#691) (PR #849)
Whenever harddisks/disks are inserted (or removed) and *if path has changed* then:
. Then the internal save-state's path & filename will be updated to reflect the new defaults.
. LoadConfiguration(): Read the save-state pathname from Registry before harddisks/disks.

Also:
. CiderPress: only save pathname on OK.
. Refactored CPropertySheetHelper::BrowseToFile().
. Extended support for -d1,-d2,-h1, etc such that if the param is "", then it will eject/unplug the disk/harddisk.
2020-10-25 17:14:23 +00:00
Andrea 6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
tomcw 4d40590fbf Renamed DiskConsts.h to DiskDefs.h + other header refactoring 2014-08-14 17:48:38 +01:00
tomcw 6a26a95487 PCH refactor: remove non-system headers from stdafx.h 2014-08-13 21:30:35 +01:00
tomcw d591dd006b Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00