. Add user-protection when unchecking HDD controller (as images aren't restored on a 'cancel')
. Fix possible crash when removing (via Config->Disk) either Disk2 card(s5) or HDD card(s7), then cancelling during emulation
. Fix m_buf[] size
Initially all cards are removed before loading save-state.
Use new Registry "Configuration/Slot 2" location to save SSC's port name.
Use new Registry "Configuration/Slot 7" location to save HDV's image names.
Use new Registry "Configuration/Slot n" (and "Configuration/Slot Auxiliary") locations to save all other card types.
Command line: -s<slot> (eg. -s7 empty) now get persisted to the Registry.
Only update 'HDV Starting Directory' for slot7 & drive1.
This is not complete as header files from Windows/.. are still included in:
Keyboard.cpp
SerialComms.cpp
Joystick.cpp
But probably these are arch specific and will have to be completely reimplemented elsewhere.
Whenever harddisks/disks are inserted (or removed) and *if path has changed* then:
. Then the internal save-state's path & filename will be updated to reflect the new defaults.
. LoadConfiguration(): Read the save-state pathname from Registry before harddisks/disks.
Also:
. CiderPress: only save pathname on OK.
. Refactored CPropertySheetHelper::BrowseToFile().
. Extended support for -d1,-d2,-h1, etc such that if the param is "", then it will eject/unplug the disk/harddisk.
Changes to ease code compilation in GCC.
Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
Also:
. support new CpuType independently of Apple2Type
. save-state: don't save disk track image if no disk
. save-state: re-init AppleWin internals & UI to reflect changed Apple2Type
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255)
Continue to support loading of old v1 format.
Added card save/load for:
. Mouse (#260)
. HDD (#260)
. Printer
Extended card support for:
. SSC
Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp