Commit Graph

22 Commits

Author SHA1 Message Date
Nick Westgate 1b0a1f131e Tried git revert --no-commit HEAD~1 2021-05-05 22:08:15 +10:00
tomcw f4604e6f9f WIP: Nick's patch for .po and .hdv smaller than 800K 2021-04-23 20:11:16 +01:00
Andrea cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
TomCh daa0675694
Pravets refactor: move all specialisations into new Pravets class. (PR #914)
Mainly for keyboard & printer specialisations.
2021-01-17 10:48:06 +00:00
Andrea 61db149eab
Move last remaining globals from WinFrame.cpp to class Win32Frame. (PR #913) 2021-01-16 21:57:28 +00:00
Andrea 816e22524f
VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
Andrea 6cffb30330
FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
2021-01-10 16:33:06 +00:00
Andrea 159cde7d64
Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
Andrea 9d7aa7d309
Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
Andrea d0cd7ca090
WinVideo: share some generic code (PR #901)
* WinVideo: move some generic functions back to Video.

Introduce a new virtual function (VideoPresentScreen) to draw the video buffer to video memory.

* Move Win32Frame::VideoRedrawScreen() to FrameBase as it is generic.
2020-12-29 21:30:17 +00:00
TomCh 3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea b8296e6c9c
Frame.h: merge into Video.h. (PR #896)
. The functions GetFrameBufferXXX() have been moved next to g_pFramebufferbits.
2020-12-27 19:01:35 +00:00
Andrea e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea 2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea d2a34e1f91
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884)
. Allocation in Memory.cpp: keep VirtualAlloc of size=64KiB (alignment=64KiB) to ease debugging.
2020-12-10 21:08:15 +00:00
Andrea 59294d9d72
Move CtrlReset() and ResetMachineState() to Utilities.cpp (PR #883) 2020-11-29 21:11:05 +00:00
TomCh 5d90b64829
Use _stat64() to support file size >2G (PR #880) 2020-11-29 15:48:23 +00:00
Kelvin Lee 4c19069d8b Remove unnecessary conditional compile for _MSC_VER 2020-11-30 01:05:25 +11:00
Kelvin Lee a7353aa7f1 Use _stat64() to support file size >2G
1. Newer VC runtime stat(), when using 32-bit file size, returns error
   if file size is >2G. For file existence check, using 64-bit file
   size is more accurate as files bigger than 2G would be reported as
   non-existing otherwise.
2. <sys/stat.h> is required for VS2013 or before.
2020-11-29 10:12:03 +11:00
Andrea Odetti ed178d8b1c Move GetAppleWindowTitle() to Utilities.cpp as it is generic and useful to other archs. 2020-11-28 15:49:19 +00:00
Andrea bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
Andrea c455488b50
Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00