Changed config for joystick emulation by keyboard: {keybd+standard, keybd+centering} -> {keybd:cursor, keybd:numpad}
. Added new UI Checkbox for centering control (keybd only)
This keeps backward compatibility, but extends to allow joystick emu by cursor keys.
NB. Added a warning message when selecting this new joystick emu, as there are limitations.
Changes:
. Support cursor keys (in addition to numpad) when using keyboard as joystick emulation
. Support auto-fire for all 3 joystick buttons (via Config->Input)
. Added confirmation message box for reboot (F2)
Fixes:
. [Support #103098] Sometimes swapping disk could cause INIT to fail with ERROR #8
- #define SUPPORT_CURSOR_KEYS to use cursors keys as Apple joystick #0
. TODO: Need some UI config support for cursor keys & selecting whether the key press is also made available to the Apple II (eg. like Jace)
Added Speech API support:
. Capture char output to COUT
. Enable speech via -speech cmd-line
. Ctrl+Reset and FullSpeed mode purge the speech buffers
Removed #pragma hdrstop from all .cpp files except AppleWin.cpp (which is the PCH create file)
Consolidated Save-State & Advanced prop sheets (now all on Advanced)
Disable joystick emulation via mouse when mouse interface is enabled
Support shift-f9 to cycle backwards through video modes
Use DirectInput to get mouse delta (instead of absolute WM_MOUSEMOVE msg)
Support Ctrl-Left Mouse Button to show the Windows cursor (otherwise GEOS never allows mouse to leave window)
Fix for Blazing Paddles (mouse support)