Commit Graph

139 Commits

Author SHA1 Message Date
TomCh
4aa6e05528
Support Uthernet save-state (#984)
Uthernet card: support save/load state
2021-09-21 21:32:14 +01:00
tomcw
10a83eed61 SAM card: refactor as a class, and support save/load state 2021-09-18 11:55:29 +01:00
TomCh
685b93f387
Add 4Play & SNES MAX card support (#946, #972, PR #982)
Support these new cards in slots 3, 4 or 5; based on code from Lukazi.
- extend Configuration's Input prop sheet page.
- add save/load snapshot for both cards.
- add command line switch for alt controller type (for SNES MAX card).
Change to using Registry's 'Configuration\Slot 3' for slot 3 cards (Uthernet, 4Play & SNES MAX).
Update help doc.
2021-09-10 13:57:55 +01:00
TomCh
7b55e994ec
Config GUI for DiskII card in slot-5 & improved slot config in Registry (#975, #977, PR #978)
Change to using Registry's 'Configuration\Slot n' for disk ii image pathnames (was 'Preferences').
Delete Registry's 'Configuration\Slot n' section each time there's a change of card.
Add same functionality to conf.ini.
LoadConfiguration(): load from the new Slot-n section (or otherwise the old legacy key).
Only update Registry's 'Starting Directory' for s6,d1.
Update help doc.
2021-08-29 11:39:51 +01:00
tomcw
26414b74df Fix for a2audit failing Apple II/II+ LC test
. For II/II+ with NSC at F8xx, then (for NSC) also exclude the r:ROM/w:RAM (C089) case
2021-04-18 11:23:06 +01:00
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
TomCh
daa0675694
Pravets refactor: move all specialisations into new Pravets class. (PR #914)
Mainly for keyboard & printer specialisations.
2021-01-17 10:48:06 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea
2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea
30d3269fbf
Remove a few more Win32 memory functions. (PR #888)
CopyMemory, MoveMemory, FillMemory.
2020-12-12 11:09:14 +00:00
tomcw
50a0e81941 Rename ms_pWorkBuffer to m_pWorkBuffer (as it's no longer static) 2020-12-10 21:28:12 +00:00
Andrea
d2a34e1f91
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884)
. Allocation in Memory.cpp: keep VirtualAlloc of size=64KiB (alignment=64KiB) to ease debugging.
2020-12-10 21:08:15 +00:00
Andrea
7ca547479b
Move Windows related functions to Interface.h (PR #882)
This is not complete as header files from Windows/.. are still included in:

Keyboard.cpp
SerialComms.cpp
Joystick.cpp

But probably these are arch specific and will have to be completely reimplemented elsewhere.
2020-11-29 17:30:06 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
TomCh
6e166dfff6
Support NSC for Apple II/II+ via F8-ROM (#827 PR #873) 2020-11-25 21:57:34 +00:00
Andrea
c455488b50
Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00
tomcw
bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
Andrea
01ad5d1882
Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
Andrea
8cc04e2b86
Cumulative changes required to enable / ease compilation in Linux with gcc. (PR #861)
Split MouseInterface to isolate DirectInput code.
Avoid overflow in platforms where RAND_MAX is a big integer constant.
Fix include files for gcc (where enums cannot be forward declared).
2020-11-10 20:33:55 +00:00
tomcw
e6e16a3c0b Removed NSC support for II/II+ models. (#827) 2020-11-02 21:41:02 +00:00
tomcw
fb0871672c RGB card support: (#850)
. removed the precondition for enabling the extra RGB DHIRES modes
. changed IOUDIS soft-switch so that it's for //c only
2020-10-31 16:10:18 +00:00
tomcw
1a11c65d37 Replaced global g_CardMgr with a singleton object & GetCardMgr() call. (Fixes #843) 2020-10-11 17:34:44 +01:00
ThorstenB
b0b033da49
Source clean-up, portability and debugger fixes. (PR #842)
And fix two general issues:
- confusing behavior when entering the builtin (mini) assembler mode,
- and also fixes the "cl" (clear flag) command - which was documented, but did not work at all (due to an "interesting" command/syntax conflict...).
2020-10-11 17:14:03 +01:00
tomcw
b35ba0b04a RESET: reset annunciators for //e and Base64A 2020-07-07 20:54:46 +01:00
tomcw
f1f16d4fc2 Minor tweaks for previous Base64A merge:
. added dedicated IsCopamBase64A() function
. added comments to identify Copam Base64A specific vars
. added some missing const keywords
2020-07-06 20:52:31 +01:00
Iván Izaguirre
36e318e344
Support 'Copam Base 64A' - a Taiwanese Apple II clone (#806) (PR #807)
. It's an Apple II plus clone.
. The 48K bank-switched Rom is controlled with AN0 and AN1.
. The character generation video Rom has two full character sets: English and German (F10 to switch).
NB. At the prompt, "TEST" runs the ROM self-test.
2020-07-06 20:24:16 +01:00
tomcw
c9ef6ecee1 NoSlotClock:
. added to save-state (v6) via a new unit type 'Miscellaneous'
. added cmd line switch '-no-nsc' to configure AppleII without an NSC
2020-06-10 20:56:00 +01:00
tomcw
f491bb19cd Improved fix for 80eb330
. During init: only need to call IoHandlerCardsOut() when loading save-state
. MemInitialize() -> MemReset() -> ResetPaging() which always inits memmode
2020-06-08 22:06:17 +01:00
tomcw
6d85c1b6bd NSC: Reset NSC on power-cycle. (Fixes #751) 2020-06-08 21:11:12 +01:00
tomcw
80eb33012f Fixed an edge case when switching from IIe to II+, and the Mockingboard wasn't visible in memory.
. Due to INTCXROM still being set and it not being excluded when in II+ mode.
. Fix is to reinit memmode on restart and only check INTCXROM if IIe or above.
2020-06-07 18:25:34 +01:00
TomCh
dd2914a38e
Support Apple II J-Plus model (#773, PR #776)
. Added II-JPlus rom & video rom
. Added new apple2jp model
. Fixed support for AN3 for II/II+ models (nothing to do with J-Plus support)
2020-04-02 20:17:32 +01:00
tomcw
427cb9312b 1.29.11.0: Updated version 2020-03-27 20:31:06 +00:00
tomcw
ec8e758c79 Custom ROM: minor refactor 2020-03-26 22:16:00 +00:00
tomcw
3659603228 Added cmd line arg -rom <file> for 12KB & 16KB roms (#771) 2020-03-25 23:05:02 +00:00
TomCh
21d16d3a0c
Auto-switch DiskII firmware to 13 or 16 sector depending on disk in drive-1 (#734) (PR #761)
. The auto-switch is done on each reset, or on inserting a disk at the start-up screen (MODE_LOGO).
. The Window's title include '(S6-13)' if DiskII card has 13-sector f/w.
. The debugger's 'disk info' cmd will show FW13 or FW16 depending on f/w.
2020-02-22 11:38:25 +00:00
tomcw
ddbc1a8aa9 ProcessCmdLine()
. Display MessageBox with all unsupported commands that were passed in.
. MessageBox yes/no response will either continue or exit AppleWin.
Changed -left-control-alt-buttons to -left-alt-control-buttons (for consistency with -right-alt-control-buttons) (#743)
. The MessageBox will now confirm whether you typed it correctly or not.
Fixed DHIRESON/OFF typo in comment!
2020-01-18 16:47:20 +00:00
tomcw
087616db29 Fixed Coverity 'High Impact Outstanding' issues:
1489113
1489111
1489105
1489096
1489093
1489092
1486059
1486055 (false positive)
1486054
1486051 (false positive)
1486050
1486047 (false positive)
1486043
1446684
2020-01-04 17:43:20 +00:00
tomcw
edf65762cd CardManager refactor:
. replaced most GetObj() with GetRef()
. so dynamic_cast'ing to a reference now (instead of a pointer)
2020-01-04 13:58:59 +00:00
TomCh
769d4c6927
Support 2nd Disk][ card and improved card management (#726) (PR #741)
Support 2nd Disk][ in slot-5, via command line:
- -s5 diskii
- -s5d1 \<imagefile\>
- -s5d2 \<imagefile\>

NB. there's currently no Configuration UI support, except the Drive icons' tooltips show what's in slot-5 & slot-6 (for drive-n). So there's no way to eject the disks or insert new disks. The use-case I'm supporting it Wasteland which just has the 4 disks in the 4 drives.

Improved card management:
- Added `class Card` (in Card.h) which all other cards (that exist as classes) derive from (eg. LC,SSC,Mouse,Disk2).
- Added `class CardManager` (in CardManager.cpp\h) which now manages the 8 slots (and aux slot).
- Added `class Disk2CardManager` (in Disk2CardManager.cpp\h) which provides methods for operations that act on all Disk2 instances at the same time.
- Currently limited to just 1x SSC and 1x Mouse card (why would you need more?). This simplifies things, meaning there's no need to have dedicated SSCManager / MouseCardManager objects.
- Currently the 2nd Disk2 card can only be put into slot-5. This limitation is just due to the complexity of the Configuration UI. Having a more general drop-down per slot UI would remove this limitation.
2019-12-19 19:42:30 +00:00
tomcw
660c75617b Merge branch 'strings' of ssh://github.com/audetto/AppleWin into audetto-strings 2019-09-15 20:45:05 +01:00
tomcw
506a52f359 Refactor slots & allow empty slots for s1(printer), s6(disk2)
. NB. can't empty s3(uthernet) yet
2019-09-15 20:37:20 +01:00
tomcw
94556b5eaf SSC: Added support for '-s2 empty' to remove SSC from slot-2 (#668) 2019-09-09 22:12:51 +01:00
Andrea Odetti
dced4793b7 Next iteration of the string project.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2019-09-07 10:16:51 +01:00
tomcw
05f86f3e59 Changed _snprintf() to StringCbPrintf() (#268) 2019-08-25 19:21:33 +01:00
TomCh
4bc75093b8
Support (read-only) WOZ1/WOZ2 images (#544) (PR #653)
Supports:
- all "woz test images" v1.3 (WOZ1, WOZ2) are working, except 3.5"
- additionally: Frogger (spiradisc), Choplifter (not Enhanced //e!), Lode Runner, Marble Madness, Skyfox.
- woz images can be .gz or .zip compressed (ie. same as other supported images)
- save-state

Limitations:
- read-only, so WOZ images are forced to be write-protected
  . as a result, games that need r/w images won't work (Stickybear Town Builder, Wizardry)
- 5.25" only (not 3.5")
2019-07-05 23:01:19 +01:00
TomCh
bd86088c59
Support 50Hz(PAL) (#648) (PR #658)
- Added Configuration GUI to include checkbox for "50Hz"
- Implicitly use PAL or NTSC base 6502 clocks depending on video refresh rate
- Added new -50hz and -60hz command line switches
- Updated save-state for video refresh rate

1.28.8.0: Updated version & history.txt
2019-06-28 21:34:34 +01:00
tomcw
65a87c8e11 Change struct FloppyDrive, FloppyDisk into classes 2019-04-16 20:19:35 +01:00
tomcw
d6f8d4edd8 Rename sg_DiskIICard to sg_Disk2Card 2019-04-14 17:01:49 +01:00
tomcw
97ded90a1c Rename DiskIIInterfaceCard to Disk2InterfaceCard 2019-04-14 17:00:15 +01:00