Commit Graph

284 Commits

Author SHA1 Message Date
michaelangel007
6b11e24a28 Debugger: 2.9.1.9 Fixed: Immediate #0 was showing '#' prefix but not showing zero for the signed decimal value. Changed to show the signed decimal value only if non zero. 2022-01-04 11:20:08 -08:00
michaelangel007
61d6ef58ee Debugger: Cleanup old cruft 2022-01-04 11:17:14 -08:00
michaelangel007
18b4581099 Debugger: 2.9.1.8 Changed: Disassembly window now lists symbol labels and symbol target address from User2 in orange. 2022-01-04 09:28:33 -08:00
michaelangel007
17686df3df Debugger: 2.9.1.7 Added: Extended SYM command to auto-generate symbol names when reverse engineering. NOTE: These symbols will be placed in User2. 2022-01-04 09:27:10 -08:00
michaelangel007
1f5ca5d7e7 Bugfix: Is user requested which symbol table but symbol not found, mark as not in any 2022-01-04 09:24:52 -08:00
michaelangel007
ba9388d1d8 Debugger: 2.9.1.6 Added: Branch instructions now show target address 2022-01-03 22:48:12 -08:00
michaelangel007
b3dc408195 Debugger: Cleanup 2022-01-03 22:47:25 -08:00
michaelangel007
65ab105d76 Debugger: 2.9.1.5 Added: Disassembly window now shows signed decimal values for immediate values. 2022-01-03 22:18:12 -08:00
michaelangel007
aaae1dd6a1 Debugger: 2.9.1.4 Changed: Show symbol warnings in Orange, and length of symbols in light blue 2022-01-03 22:15:41 -08:00
michaelangel007
48e0fe3a8e Debugger: 2.9.1.3 Added: DB command now optionally supports = 2022-01-03 21:11:25 -08:00
michaelangel007
3985ee9abc Debugger: 2.9.1.2: Fixed: Off by one end address when deleting DisasmData_t 2022-01-03 21:09:11 -08:00
michaelangel007
19b7d43327 Debugger: 2.9.1.1: Added: X command now supports a range and will chop off the appropiate data sections. 2022-01-03 21:07:49 -08:00
michaelangel007
561a145ab0 Debugger: Add _GetAutoSymbolName() helper 2022-01-03 21:05:37 -08:00
Andrea
177c9fec05
Make Slot 0 more consistent with other slots. (PR #1006) 2021-12-11 15:26:09 +00:00
tomcw
010d3525d3 HDD read: error if reading block to ROM (#1007) 2021-12-11 15:11:13 +00:00
tomcw
0ac210b132 Debugger: Extend 'brk' cmd:
. brk all <on|off>
Fix 'brk' cmd for invalid opcodes of length 2 & 3
2021-12-11 13:41:34 +00:00
tomcw
bb6fa80335 HDD r/w: error if r/w overlaps with I/O memory
. break to debugger if single-stepping
HDD write: support memory accesses across 64KiB boundary
2021-12-09 21:22:13 +00:00
TomCh
443545b0f6
Support SHR video modes with a VidHD card (#997, PR #1004)
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only.
- AppleWin window is slightly enlarged when VidHD card is inserted.
Support IIgs 320x200 (and fill mode) and 640x200 video modes.
Debugger: add 'shr' command to view video
CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
2021-11-30 21:41:02 +00:00
tomcw
ac2233149b Debugger: Change 'brkint' params to on/off for consistency 2021-10-28 21:00:18 +01:00
Andrea
f2843d4d71
Collections of changes to facilitate compilation on Linux and macOS. (PR #992) 2021-10-18 20:23:46 +01:00
TomCh
9553106f4e
Debugger: Add IRQ support to LBR and new command to Break on Interrupt (#987, PR #990)
Extend LBR so that it includes the control-flow on a taken interrupt
Add a new command 'brkint <0|1>' to support Break on Interrupt

Internal: in core emulation loop, moved IRQ/NMI check to start of loop so that just the "interrupt vectoring" case can be single-stepped (instead of previously opcode + interrupt vector).

Debugger help chm: update Breakpoints section to include BRK, BRKOP and BRKINT
2021-10-16 16:57:00 +01:00
tomcw
4f8b30506d Debugger: Fix LBR so it's updated only if branch is taken (#987) 2021-10-16 11:58:09 +01:00
tomcw
8575238d69 Debugger: Add a simple LBR command 2021-10-15 21:58:17 +01:00
tomcw
028c041175 Debugger: fix for 6502 JMP (ABS) - compute correct NMOS target address 2021-10-15 20:36:04 +01:00
tomcw
c20c9c2c9c Fix Coverity CID 1506067 in Debug.cpp 2021-07-28 14:09:22 +01:00
tomcw
405de2be14 Fix Coverity - High Impact defects:
. uninitialised vars in Debug & Win32Frame
2021-07-28 12:47:05 +01:00
Andrea
de7f35e6bd
Make path separator OS-dependent (PR #954) 2021-05-19 21:10:22 +01:00
tomcw
ce309324bb Debugger: when displaying 6522 regs, if T1/T2 are active, then display in white 2021-05-09 13:38:16 +01:00
Andrea
41778aa472
Debugger: move Win32 functions to separate file. (PR #941)
* Debug.cpp: move Win32 functions to separate file.
* Move _tcscat -> strcat to maximise portability.
* Remove unneeded Win32 check.
2021-04-23 20:39:24 +01:00
Andrea
c6c427aa3d
Debugger: Fix bound on maximum bytes to move backward. (PR #937)
The higher g_nDisasmCurLine the more we will have to travel back to find the instruction at the top of the window.
2021-04-23 20:34:46 +01:00
tomcw
fb6433fb7a Debugger_Disassembler.cpp: add GPL boilerplate text 2021-03-17 20:42:40 +00:00
Andrea
c7f515015b
Debugger: Separate disassembler functions from display (PR #933)
Makes it easier to use them in different environments.
2021-03-17 20:32:19 +00:00
tomcw
0858cc3a23 Debugger: improve mem views for 6522 & AY8913 chips 2021-03-07 13:11:22 +00:00
tomcw
3766c1e014 Debugger: fix to wrap 16-bit addr for mem watch (was getting AppleWin debugger crash) 2021-03-02 18:14:36 +00:00
Andrea
8c2b38d19d
Enable ConformanceMode in VS2019. (PR #923)
This reduces the chances of incompatibility between gcc and vs.

99% is "const char *" literals.
1 case of a goto jumping over a variable declaration (but it is not needed).
2021-02-10 21:05:00 +00:00
tomcw
f3b6b8665f Debugger: fixes to wrap 16-bit addr (was resulting in AppleWin debugger crashes) 2021-02-07 16:58:11 +00:00
tomcw
fcafa18340 Debugger: add red 'IRQ' after the v/h-pos when IRQ is being asserted to the 6502 2021-01-31 19:38:06 +00:00
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
Andrea
61db149eab
Move last remaining globals from WinFrame.cpp to class Win32Frame. (PR #913) 2021-01-16 21:57:28 +00:00
Andrea
6cffb30330
FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
2021-01-10 16:33:06 +00:00
Andrea
159cde7d64
Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
Andrea
9d7aa7d309
Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
b8296e6c9c
Frame.h: merge into Video.h. (PR #896)
. The functions GetFrameBufferXXX() have been moved next to g_pFramebufferbits.
2020-12-27 19:01:35 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
tomcw
97643e304f Fix build for missing include of Interface.h 2020-12-20 15:39:53 +00:00
Andrea
2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea
d2a34e1f91
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884)
. Allocation in Memory.cpp: keep VirtualAlloc of size=64KiB (alignment=64KiB) to ease debugging.
2020-12-10 21:08:15 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
Andrea
c455488b50
Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00