- Update LogOutput() and LogFileOutput().
- Add StrFormat() to produce std::string out of snprintf() & add StrFormat.cpp to projects.
- Add PTRDIFF_T_FMT in parallel to SIZE_T_FMT to StdAfx.h, for completeness.
- In Log.cpp, changed to get timestamp using posix functions.
- Removed TCHAR usage throughout - simply use char.
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only.
- AppleWin window is slightly enlarged when VidHD card is inserted.
Support IIgs 320x200 (and fill mode) and 640x200 video modes.
Debugger: add 'shr' command to view video
CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
Split MouseInterface to isolate DirectInput code.
Avoid overflow in platforms where RAND_MAX is a big integer constant.
Fix include files for gcc (where enums cannot be forward declared).
Switched Mockingboard/6522 Timer interrupts & Mousecard's VBlank interrupt to use synchronous events.
This is a linked-list of ordered timer-based event, where only the head of the list needs updating after every opcode.
Video mode: "Color (RGB Card/Monitor)"
. RGB HGR rendering (no half-dot-shift, no vertical blend)
. RGB DHGR rendering
- Color 140-mode is a real 140x192 mode with no color fringe (Video7 patent, shows that way on real hardware)
- Mixed mode: correct transition for Color 140-mode <-> B&W (validated on a real IIc adapter.)
. Complete Féline support (eg. 2 distinct greys)
. Fixed Video7 SL7 inverse text
. Fixed DHIRES mixed mode detection
. NB. Prince of Persia will switch to B&W (560-mode) when going from HGR back to DHGR (same on real hardware).
Video mode: "Color (Composite Idealized)"
. Previously this was "Color (RGB Monitor)" (and before that, the AppleWin 1.25 "Color (Standard)")
. Now this mode does not support the extra RGB cards' video modes
Currently only Apple Color Card and Video7 SL7 are supported.
The RGB card can be defined through the command-line:
-rgb-card-type: apple (default), sl7, eve, feline
The default text color can be modified when SL7 is selected. On the actual card this was defined by dip switches.
-rgb-card-foreground <color>
can be 6 (blue), 9 (amber), 12 (green) and white (15)
Details:
. Added RGB FG/BG Text + mixed GR mode
. Added Color Text80
. Added Duochrome HGR
. RGB card defaults to Apple Color Card + B&W text
. It's an Apple II plus clone.
. The 48K bank-switched Rom is controlled with AN0 and AN1.
. The character generation video Rom has two full character sets: English and German (F10 to switch).
NB. At the prompt, "TEST" runs the ROM self-test.