Commit Graph

31 Commits

Author SHA1 Message Date
Kelvin Lee
253a59fde6
Replace sprintf_s() and wsprintf() with StrFormat(). (PR #1041)
And these Debugger related:
. Improve FormatAddress() and GetSymbol().
. GetSymbol(), FindSymbolFromAddress(), FormatAddress() are changed to use std::string instead.
. Remove static variable (not nice) in FormatAddress().
. GetSymbol() returns std::string reference instead of pointer.
2022-02-26 17:54:06 +00:00
Andrea
48dd638d33
Synchronize Linux build. (PR #1037)
. remove OutputDebugStringA()
. push changes to StdAfx.h
. mention g_strSaveStatePathname in the error message for loading save-state
2022-02-14 20:37:18 +00:00
Kelvin Lee
9a3832084a
Simplify the common combination of sprintf() and OutputDebugString() (PR #1031)
- Update LogOutput() and LogFileOutput().
- Add StrFormat() to produce std::string out of snprintf() & add StrFormat.cpp to projects.
- Add PTRDIFF_T_FMT in parallel to SIZE_T_FMT to StdAfx.h, for completeness.
- In Log.cpp, changed to get timestamp using posix functions.
- Removed TCHAR usage throughout - simply use char.
2022-02-13 21:37:05 +00:00
tomcw
83e56924f7 WM_CREATE: remove CpuCreateCriticalSection(), since done in SY6522.Reset() 2022-02-13 12:37:33 +00:00
tomcw
b519031de4 WM_CREATE: call CpuCreateCriticalSection() instead of CpuInitialize() 2022-02-12 19:11:34 +00:00
TomCh
f7c6ef397c
Split 6522 out of MB code and into own class (PR #1028)
NB. Update CpuInitialize() & CriticalSection creation:
. call CpuInitialize() on WM_CREATE to create CriticalSection
. needed as MB_Initialize() needs CriticalSection
2022-02-05 18:48:36 +00:00
TomCh
443545b0f6
Support SHR video modes with a VidHD card (#997, PR #1004)
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only.
- AppleWin window is slightly enlarged when VidHD card is inserted.
Support IIgs 320x200 (and fill mode) and 640x200 video modes.
Debugger: add 'shr' command to view video
CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
2021-11-30 21:41:02 +00:00
TomCh
ff7c9dc185
Make harddisk a class (#995)
. Add user-protection when unchecking HDD controller (as images aren't restored on a 'cancel')
. Fix possible crash when removing (via Config->Disk) either Disk2 card(s5) or HDD card(s7), then cancelling during emulation
. Fix m_buf[] size
2021-11-01 20:12:42 +00:00
tomcw
18f5fafb30 DiskII: Remove superfluous IsDiskImageWriteProtected() 2021-10-18 21:13:37 +01:00
tomcw
7086ea5208 Full-screen / resolution change: fix display flicker. (Fixes #965) 2021-06-19 15:06:04 +01:00
tomcw
f076986c04 Cmd line: Changed -fs-height=<best|nnnn> so it doesn't change the resolution when not full-screen (#876)
. NB. whenever switching back to non-full-screen, then it will restore the default desktop resolution.
. Allow -no-full-screen to be placed before -fs-height=<best|nnnn> (previously it only worked when placed afterwards)
2021-05-31 16:09:39 +01:00
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
TomCh
daa0675694
Pravets refactor: move all specialisations into new Pravets class. (PR #914)
Mainly for keyboard & printer specialisations.
2021-01-17 10:48:06 +00:00
Andrea
61db149eab
Move last remaining globals from WinFrame.cpp to class Win32Frame. (PR #913) 2021-01-16 21:57:28 +00:00
Andrea
816e22524f
VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
Andrea
6cffb30330
FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
2021-01-10 16:33:06 +00:00
Andrea
159cde7d64
Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
Andrea
9d7aa7d309
Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
Andrea
d0cd7ca090
WinVideo: share some generic code (PR #901)
* WinVideo: move some generic functions back to Video.

Introduce a new virtual function (VideoPresentScreen) to draw the video buffer to video memory.

* Move Win32Frame::VideoRedrawScreen() to FrameBase as it is generic.
2020-12-29 21:30:17 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
b8296e6c9c
Frame.h: merge into Video.h. (PR #896)
. The functions GetFrameBufferXXX() have been moved next to g_pFramebufferbits.
2020-12-27 19:01:35 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea
2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea
d2a34e1f91
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884)
. Allocation in Memory.cpp: keep VirtualAlloc of size=64KiB (alignment=64KiB) to ease debugging.
2020-12-10 21:08:15 +00:00
Andrea
59294d9d72
Move CtrlReset() and ResetMachineState() to Utilities.cpp (PR #883) 2020-11-29 21:11:05 +00:00
TomCh
5d90b64829
Use _stat64() to support file size >2G (PR #880) 2020-11-29 15:48:23 +00:00
Kelvin Lee
4c19069d8b Remove unnecessary conditional compile for _MSC_VER 2020-11-30 01:05:25 +11:00
Kelvin Lee
a7353aa7f1 Use _stat64() to support file size >2G
1. Newer VC runtime stat(), when using 32-bit file size, returns error
   if file size is >2G. For file existence check, using 64-bit file
   size is more accurate as files bigger than 2G would be reported as
   non-existing otherwise.
2. <sys/stat.h> is required for VS2013 or before.
2020-11-29 10:12:03 +11:00
Andrea Odetti
ed178d8b1c Move GetAppleWindowTitle() to Utilities.cpp as it is generic and useful to other archs. 2020-11-28 15:49:19 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
Andrea
c455488b50
Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00