/* AppleWin : An Apple //e emulator for Windows Copyright (C) 1994-1996, Michael O'Brien Copyright (C) 1999-2001, Oliver Schmidt Copyright (C) 2002-2005, Tom Charlesworth Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski AppleWin is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. AppleWin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with AppleWin; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "StdAfx.h" #include "Config.h" #include "../CardManager.h" #include "../Interface.h" #include "../Memory.h" #include "../SaveState.h" #include "../Speaker.h" #include "../Uthernet2.h" #include "../Tfe/PCapBackend.h" #include "../Windows/Win32Frame.h" // Zero (or default) initialise - values not important, as they get set correctly in Reload() CConfigNeedingRestart::CConfigNeedingRestart() : m_parallelPrinterCard(SLOT1) // slot not important { // Configuration m_Apple2Type = A2TYPE_APPLE2; m_CpuType = CPU_UNKNOWN; m_confirmReboot = false; m_masterVolume = 0; m_videoType = VT_DEFAULT; m_videoStyle = VS_NONE; m_videoRefreshRate = VR_NONE; m_monochromeRGB = Video::MONO_COLOR_DEFAULT; m_fullScreen_ShowSubunitStatus = false; m_enhanceDiskAccessSpeed = false; m_scrollLockToggle = 0; m_machineSpeed = 0; // Input m_joystickType[JN_JOYSTICK0] = 0; m_joystickType[JN_JOYSTICK1] = 0; m_pdlXTrim = 0; m_pdlYTrim = 0; m_autofire = 0; m_centeringControl = 0; m_cursorControl = 0; m_swapButtons0and1 = false; // Slots memset(m_Slot, 0, sizeof(m_Slot)); m_SlotAux = CT_Empty; m_tfeVirtualDNS = false; m_RamWorksMemorySize = 0; m_serialPortItem = 0; // Advanced m_uSaveLoadStateMsg = 0; m_saveStateOnExit = false; m_enableTheFreezesF8Rom = 0; m_gameIOConnectorType = DT_EMPTY; } // Create from current global configuration // . called from Snapshot_LoadState_v2() CConfigNeedingRestart CConfigNeedingRestart::Create() { CConfigNeedingRestart config; config.Reload(); return config; } // Update from current global configuration void CConfigNeedingRestart::Reload() { // Configuration m_Apple2Type = GetApple2Type(); m_CpuType = GetMainCpu(); m_confirmReboot = GetFrame().g_bConfirmReboot; m_masterVolume = SpkrGetVolume(); m_videoType = GetVideo().GetVideoType(); m_videoStyle = GetVideo().GetVideoStyle(); m_videoRefreshRate = GetVideo().GetVideoRefreshRate(); m_monochromeRGB = GetVideo().GetMonochromeRGB(); m_fullScreen_ShowSubunitStatus = Win32Frame::GetWin32Frame().GetFullScreenShowSubunitStatus(); m_scrollLockToggle = GetPropertySheet().GetScrollLockToggle(); m_enhanceDiskAccessSpeed = GetCardMgr().GetDisk2CardMgr().GetEnhanceDisk(); m_machineSpeed = g_dwSpeed; // Input m_joystickType[JN_JOYSTICK0] = JoyGetJoyType(JN_JOYSTICK0); m_joystickType[JN_JOYSTICK1] = JoyGetJoyType(JN_JOYSTICK1); m_pdlXTrim = JoyGetTrim(true); m_pdlYTrim = JoyGetTrim(false); m_autofire = GetPropertySheet().GetAutofire(); m_centeringControl = GetPropertySheet().GetJoystickCenteringControl(); m_cursorControl = GetPropertySheet().GetJoystickCursorControl(); m_swapButtons0and1 = GetPropertySheet().GetButtonsSwapState(); // Slots CardManager& cardManager = GetCardMgr(); for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++) m_Slot[slot] = cardManager.QuerySlot(slot); m_SlotAux = cardManager.QueryAux(); for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++) { if (m_Slot[slot] == CT_Uthernet || m_Slot[slot] == CT_Uthernet2) { // Assume only one CT_Uthernet or CT_Uthernet2 inserted m_tfeInterface = PCapBackend::GetRegistryInterface(slot); m_tfeVirtualDNS = Uthernet2::GetRegistryVirtualDNS(slot); } else if (m_Slot[slot] == CT_Disk2) { for (UINT i = DRIVE_1; i < NUM_DRIVES; i++) m_slotInfoForFDC[slot].pathname[i] = dynamic_cast(cardManager.GetRef(slot)).DiskGetFullPathName(i); } else if (m_Slot[slot] == CT_GenericHDD) { for (UINT i = HARDDISK_1; i < NUM_HARDDISKS; i++) m_slotInfoForHDC[slot].pathname[i] = dynamic_cast(cardManager.GetRef(slot)).HarddiskGetFullPathName(i); } } m_RamWorksMemorySize = GetRamWorksMemorySize(); if (cardManager.IsParallelPrinterCardInstalled()) m_parallelPrinterCard = *cardManager.GetParallelPrinterCard(); // copy object if (cardManager.IsSSCInstalled()) m_serialPortItem = cardManager.GetSSC()->GetSerialPortItem(); // Advanced m_uSaveLoadStateMsg = 0; m_saveStateOnExit = GetSaveStateOnExit(); m_enableTheFreezesF8Rom = GetPropertySheet().GetTheFreezesF8Rom(); m_gameIOConnectorType = GetCopyProtectionDongleType(); } const CConfigNeedingRestart& CConfigNeedingRestart::operator= (const CConfigNeedingRestart& other) { // Configuration m_Apple2Type = other.m_Apple2Type; m_CpuType = other.m_CpuType; m_confirmReboot = other.m_confirmReboot; m_masterVolume = other.m_masterVolume; m_videoType = other.m_videoType; m_videoStyle = other.m_videoStyle; m_videoRefreshRate = other.m_videoRefreshRate; m_monochromeRGB = other.m_monochromeRGB; m_fullScreen_ShowSubunitStatus = other.m_fullScreen_ShowSubunitStatus; m_enhanceDiskAccessSpeed = other.m_enhanceDiskAccessSpeed; m_scrollLockToggle = other.m_scrollLockToggle; m_machineSpeed = other.m_machineSpeed; // Input m_joystickType[JN_JOYSTICK0] = other.m_joystickType[JN_JOYSTICK0]; m_joystickType[JN_JOYSTICK1] = other.m_joystickType[JN_JOYSTICK1]; m_pdlXTrim = other.m_pdlXTrim; m_pdlYTrim = other.m_pdlYTrim; m_autofire = other.m_autofire; m_centeringControl = other.m_centeringControl; m_cursorControl = other.m_cursorControl; m_swapButtons0and1 = other.m_swapButtons0and1; // Slots memcpy(m_Slot, other.m_Slot, sizeof(m_Slot)); m_SlotAux = other.m_SlotAux; m_tfeInterface = other.m_tfeInterface; m_tfeVirtualDNS = other.m_tfeVirtualDNS; m_RamWorksMemorySize = other.m_RamWorksMemorySize; m_parallelPrinterCard = other.m_parallelPrinterCard; m_serialPortItem = other.m_serialPortItem; for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++) { for (UINT i = DRIVE_1; i < NUM_DRIVES; i++) m_slotInfoForFDC[slot].pathname[i] = other.m_slotInfoForFDC[slot].pathname[i]; for (UINT i = HARDDISK_1; i < NUM_HARDDISKS; i++) m_slotInfoForHDC[slot].pathname[i] = other.m_slotInfoForHDC[slot].pathname[i]; } // Advanced m_uSaveLoadStateMsg = other.m_uSaveLoadStateMsg; m_saveStateOnExit = other.m_saveStateOnExit; m_enableTheFreezesF8Rom = other.m_enableTheFreezesF8Rom; m_gameIOConnectorType = other.m_gameIOConnectorType; return *this; } bool CConfigNeedingRestart::operator== (const CConfigNeedingRestart& other) const { // Ignore: (as they don't require the VM to be restarted) // . [Config] m_confirmReboot, m_masterVolume // . [Config] m_videoType, m_videoStyle, m_monochromeRGB, m_fullScreen_ShowSubunitStatus // . [Config] m_enhanceDiskAccessSpeed, m_scrollLockToggle, m_machineSpeed // . [Slots] m_parallelPrinterCard // . [Input] m_autofire, m_centeringControl, m_cursorControl, m_swapButtons0and1 // . [Input] m_joystickType[], m_pdlXTrim, m_pdlYTrim // . [Advanced] m_uSaveLoadStateMsg, m_saveStateOnExit, m_gameIOConnectorType return m_Apple2Type == other.m_Apple2Type && m_CpuType == other.m_CpuType && m_videoRefreshRate == other.m_videoRefreshRate && memcmp(m_Slot, other.m_Slot, sizeof(m_Slot)) == 0 && m_SlotAux == other.m_SlotAux && m_tfeInterface == other.m_tfeInterface && m_tfeVirtualDNS == other.m_tfeVirtualDNS && m_RamWorksMemorySize == other.m_RamWorksMemorySize && m_serialPortItem == other.m_serialPortItem && m_enableTheFreezesF8Rom == other.m_enableTheFreezesF8Rom; } bool CConfigNeedingRestart::operator!= (const CConfigNeedingRestart& other) const { return !operator==(other); }