#pragma once // 1.19.0.0 Hard Disk Status/Indicator Light #define HD_LED 1 // Win32 extern HWND g_hFrameWindow; extern int g_nViewportCX; extern int g_nViewportCY; extern BOOL g_bConfirmReboot; // saved PageConfig REGSAVE extern BOOL g_bMultiMon; // Emulator extern bool g_bFreshReset; extern std::string PathFilename[2]; extern bool g_bScrollLock_FullSpeed; extern int g_nCharsetType; // Prototypes void CtrlReset(); void FrameCreateWindow(void); HDC FrameGetDC (); void FrameReleaseDC (); void FrameRefreshStatus (int, bool bUpdateDiskStatus = true ); void FrameRegisterClass (); void FrameSetCursorPosByMousePos(); int GetViewportScale(void); int SetViewportScale(int nNewScale, bool bForce = false); void GetViewportCXCY(int& nViewportCX, int& nViewportCY); void FrameUpdateApple2Type(void); bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedHeight=0); bool IsFullScreen(void); bool GetFullScreenShowSubunitStatus(void); void SetFullScreenShowSubunitStatus(bool bShow); void FrameDrawDiskLEDS( HDC hdc ); void FrameDrawDiskStatus( HDC hdc ); LRESULT CALLBACK FrameWndProc ( HWND window, UINT message, WPARAM wparam, LPARAM lparam ); int GetFullScreenOffsetX(void); int GetFullScreenOffsetY(void); UINT GetFrameBufferBorderlessWidth(void); UINT GetFrameBufferBorderlessHeight(void); UINT GetFrameBufferBorderWidth(void); UINT GetFrameBufferBorderHeight(void); UINT GetFrameBufferWidth(void); UINT GetFrameBufferHeight(void); UINT Get3DBorderWidth(void); UINT Get3DBorderHeight(void); void SetAltEnterToggleFullScreen(bool mode);