// Variables extern SymbolTable_t g_aSymbols[ NUM_SYMBOL_TABLES ]; extern bool g_bSymbolsDisplayMissingFile; // Prototypes Update_t _CmdSymbolsClear ( SymbolTable_Index_e eSymbolTable ); Update_t _CmdSymbolsListTables (int nArgs, int bSymbolTables ); Update_t _CmdSymbolsUpdate ( int nArgs, int bSymbolTables ); bool _CmdSymbolList_Address2Symbol ( int nAddress , int bSymbolTables ); bool _CmdSymbolList_Symbol2Address ( LPCTSTR pSymbol, int bSymbolTables ); // SymbolOffset int ParseSymbolTable ( const std::string & pFileName, SymbolTable_Index_e eWhichTableToLoad, int nSymbolOffset = 0 ); // Symbol Table / Memory bool FindAddressFromSymbol(const char* pSymbol, WORD* pAddress_ = NULL, int* iTable_ = NULL); WORD GetAddressFromSymbol(const char* symbol); // HACK: returns 0 if symbol not found void SymbolUpdate(SymbolTable_Index_e eSymbolTable, const char* pSymbolName, WORD nAddrss, bool bRemoveSymbol, bool bUpdateSymbol); std::string const* FindSymbolFromAddress(WORD nAdress, int* iTable_ = NULL); std::string const& GetSymbol(WORD nAddress, int nBytes, std::string& strAddressBuf);